tomb3 | OpenLara | |
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4 | 59 | |
100 | 4,592 | |
- | - | |
1.6 | 4.9 | |
8 days ago | 8 days ago | |
C++ | C | |
GNU General Public License v3.0 only | BSD 2-clause "Simplified" License |
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tomb3
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Man i really wish there were some more "definitive patches" to the latter half of the classic games.
Tomb Raider III / The Lost Artifact - The Tomb3 Project https://github.com/Trxyebeep/tomb3/releases
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Steam PS1 Tomb Raider games issues on Win 11
TR3 Fix: https://github.com/Trxyebeep/tomb3/releases/tag/V2.0.1
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Picked up these bad boys.
Tomb3. Similar to the above. It also adds things like sprint roll to crouch and crouch rolling. You can also disable the healing crystals if they're too easy since you don't have limited saves on PC. The healing crystals replace all save crystals with instant use med packs.
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Tomb Raider 3 Steam version on my Windows 10 PC. Doesn't boot at all. Help.
The best way to play is with Tomb3 patch by Troye, works great on Win10 and has ton of configurable options.
OpenLara
- What were some games that were released on both the PS1 and the 3DO
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"Is this real?" Creating a Self-Aware Lara Croft that Plays Tomb Raider
I didn't notice anything suspicious in his explanation of how the AI works, though he glosses over navigation. I assume he is using the OpenLara engine, in which case he easily has access to level geometry or other parts of the game at runtime that would normally be inaccessible. However when watching the AI play, I got the impression there was two much overlap between what the AI does and says. For example, based upon what I understand of the explanation of how the AI works, the part playing and the part talking are not interacting with each-other. Voice lines are simply generated based upon what is on screen and there is no true common intent behind the AI's actions and speech. This makes me suspect the entire video is simply a scripted imitation of AI.
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[REQUEST] I'm looking for mobile games that work like non-mobile games, mostly recommendations for something I could buy up-front, with no boring grinding or mtx, I just want to buy a game to play with no bs.
You can try source engine ports like xash3d diii4a Serious Sam Freedoom OpenLara Quad Touch and Source Engine
- OpenLara – open-source Tomb Raider engine
- Is it still playable?
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RG353P. Anybody got Tomb Raider 1 working in the Ports section of ArkOS?
It is, it’s the OpenLara engine, so it’s running native code rather than emulating the PSX version.
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I just got my first gba! any advice?
OpenLara
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Is there a way to play classic TRs with modern controls?
You can play it online here, the github link on the page also has a downloadable version that plays offline and works with the controller. http://xproger.info/projects/OpenLara/
- Found this pr in the twitter open source algorithm repo
- Tomb Raider 2 runs like trash
What are some alternatives?
TOMB5
lutris - Lutris desktop client
TR2Main - Tomb Raider II Injector Dynamic Library
TR1X - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes
OpenGothic - Reimplementation of Gothic 2 Notr
TOMB4
TOMB5 - Tomb Raider: Chronicles Disassembly translated to C source code.
vkQuake - Vulkan Quake port based on QuakeSpasm
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
UnderworldExporter - Updated Release 27th Oct 2018 Unity based port of Ultima Underworld I and II. Download under releases