atree
Stevan Apter-style trees in C++17 (by tlack)
dsga
C++20 library that mostly implements the vector and matrix data structures from GLSL Spec 4.6 (by davidbrowne)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
atree
Posts with mentions or reviews of atree.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-16.
dsga
Posts with mentions or reviews of dsga.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-08.
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What learning experience or material do you feel advanced your command of cpp the most?
Finally I decided that I didn't need separate point and vector classes, and chose OpenGL glsl vectors and matrices as a model for what I wanted. I decided to implement them and swizzling (one of my primary motivators) in a library, and that is what my long-term personal project is (https://github.com/davidbrowne/dsga).
- Ingenuity in C++
What are some alternatives?
When comparing atree and dsga you can also consider the following projects:
MIDI2LR - An application and plugin to remotely control Lightroom with a MIDI controller