tippecanoe
mbtileserver
tippecanoe | mbtileserver | |
---|---|---|
7 | 4 | |
2,587 | 600 | |
0.7% | 1.8% | |
1.5 | 4.3 | |
about 1 month ago | 15 days ago | |
C++ | Go | |
BSD 2-clause "Simplified" License | ISC License |
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tippecanoe
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Serverless maps at 1/700 the cost of Google Maps API
If you have any geospatial data, you can tile it with tippecanoe [0], which gives you an mbtiles file. Protomaps lets you easily convert the mbtiles file into a protomaps file which you can then use.
Protomaps doesn’t limit you to any particular type of tiles, it’s just a format which allows you to read tiles out of a single file with HTTP range requests.
[0] https://github.com/mapbox/tippecanoe
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How would you generalize a very high density vector map for various zoom levels ?
or you can build several geojson add the zoom level at feature with their extension and then merge into one geojson. https://github.com/mapbox/tippecanoe
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Reducing vector tile size in QGIS for Mapbox import
Unsure how to do it with qgis. however it seems to be simple with Tippecanoe..here. They seem to have some examples that show what you need to do in the readme.
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Why do I need geoserver?
For my work when I asked that question, I had all vector data -- about 10gb -- and I used a combination of geojson's and vector tiles that I made using mapbox's tippecanoe.
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A new way to make maps with OpenStreetMap
Author here, so there are a few options:
1) If your information belongs in OpenStreetMap, you can add it via an editor like the web editor at https://openstreetmap.org - this will also benefit all other OSM users. You can then "refresh" your Protomaps download to get a new map.
2) If there isn't many point and polygons, it may sense to add them as Leaflet layers, especially if you want them to be interactive
3) Other options are creating vector tiles of your own data and merging or displaying them in the renderer (https://github.com/mapbox/tippecanoe is a great tool to do this from GeoJSON) but I don't have much to support this yet.
mbtileserver
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Offline map loading
So far I've tried building MBTiles with Maperitive using the OSM layer. Then hosting these MBTile files on an MBTileServer (https://github.com/consbio/mbtileserver) as slippy maps. Cesium can then read in and access these tiles pretty quickly and more or less it does the job.
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Which tile server should I use? Terracotta or Geoserver or is there a better one?
https://github.com/consbio/mbtileserver We heavily use this tile server works awesome
- Why do I need geoserver?
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Alternative to SQLite to store tiles for web visualisation
I like this tile server https://github.com/consbio/mbtileserver
What are some alternatives?
tilemaker - Make OpenStreetMap vector tiles without the stack
pbf - OpenStreetMap PBF golang parser
PMTiles - Cloud-optimized + compressed single-file tile archives for vector and raster maps
S2 geojson - Draw a polygon on the map or paste a geoJSON and explore how the s2.RegionCoverer covers it with S2 cells depending on the min and max levels
gdal - GDAL is an open source MIT licensed translator library for raster and vector geospatial data formats.
S2 geometry - S2 geometry library in Go
openmaptiles - OpenMapTiles Vector Tile Schema Implementation
sequentially-generate-planet-mbtiles - Generate vector tiles for the entire planet on relatively low spec hardware.
Leaflet - 🍃 JavaScript library for mobile-friendly interactive maps 🇺🇦
osm - General purpose library for reading, writing and working with OpenStreetMap data
geos - Geometry Engine, Open Source
geoserver - geoserver is a Go library for manipulating a GeoServer instance via the GeoServer REST API.