three-noise
angular-three
three-noise | angular-three | |
---|---|---|
1 | 2 | |
38 | 297 | |
- | - | |
3.6 | 9.6 | |
almost 3 years ago | almost 2 years ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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three-noise
angular-three
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Create a First Person Movement in React Three Fiber - Part 1
Because of this, many libraries emerged with the aim of using Three.js inside a framework. I have tried Angular Three and Trois.js for Vue but I prefer React Three Fiber because of its large community, examples and documentation but feel free to give a try to the other ones.
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Three.js in Ionic Project
Check out the Angular Three library: https://github.com/nartc/angular-three - might make it easier for you to integrate
What are some alternatives?
THREE-CustomShaderMaterial - 🧩 Extend Three.js standard materials with your own shaders!
react-fp-movement - Basic scene with geometries and gLTF models to control a character in first person camera
shader-web-background - Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
3d - Three.js 3D项目,包含冰墩墩🐼、数字城市🏙、3D人像👤、车模展示🚗、塞尔达传说🗡等一些3D趣味演示页面,持续优化中...访问链接如下👇
celestiary - Astronomical simulator of solar system and local stars
three-stdlib - 📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser
gl-bench - ⏱ WebGL performance monitor with CPU/GPU load.
trois - ✨ ThreeJS + VueJS 3 + ViteJS ⚡
gpuparticles - GPU particles using THREE.js
GithubCity - Create a 3D city from your GitHub contributions 🏙
alien.js - 👽 MVC design pattern and render pipeline
model-browser - model-browser is a command line tool available on npm, for browsing local 3D models via a web browser. It currently only supports GLB files.