three-d VS wgen

Compare three-d vs wgen and see what are their differences.

three-d

2D/3D renderer - makes it simple to draw stuff across platforms (including web) (by asny)

wgen

Simple heightmap generator (by jice-nospam)
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three-d wgen
7 2
1,198 53
- -
7.8 0.0
about 1 month ago over 1 year ago
Rust Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

three-d

Posts with mentions or reviews of three-d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-05.

wgen

Posts with mentions or reviews of wgen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-05.

What are some alternatives?

When comparing three-d and wgen you can also consider the following projects:

kiss3d - Keep it simple, stupid 3d graphics engine for Rust.

Fyrox - 3D and 2D game engine written in Rust

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

learn-wgpu - Guide for using gfx-rs's wgpu library.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

screen-13 - Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

bevy - A refreshingly simple data-driven game engine built in Rust

miniquad - Cross platform rendering in Rust

rusty_engine - 2D game engine for learning Rust

parametric_surfaces - Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.

macroquad - Cross-platform game engine in Rust.