three-bvh-csg
webgl2-examples
three-bvh-csg | webgl2-examples | |
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4 | 1 | |
521 | 15 | |
- | - | |
9.0 | 7.5 | |
17 days ago | 3 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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three-bvh-csg
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Is there a tutorial for making a CAD tool with Three.js?
there's csg, but that's just very simple boolean operations https://codesandbox.io/s/csg-house-y52tmt try this library for instance https://github.com/gkjohnson/three-bvh-csg
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RT/CSG v2, very simple, declarative constructive solid geometry
rt/csg is a thin abstraction around the amazing three-bvh-csg library by @garrettkjohnson which enables these complex operations to be fast enough for runtime use.
- Make corners of mesh rounded
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react-three/csg, a very simple to use csg abstraction
this is the vanilla library that enables it: https://github.com/gkjohnson/three-bvh-csg the fastest csg implementation i have ever tried.
webgl2-examples
What are some alternatives?
THREE-CSGMesh - Conversion of a CSG library for use with modern THREE.js
karel - Karel The Robot
three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
3DTilesRendererJS - Renderer for 3D Tiles in Javascript using three.js
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
GameDev - 👾 The code for my game dev + computer graphics experiments on YouTube. [Moved to: https://github.com/SuboptimalEng/Gamedex]
scratch-www - Standalone web client for Scratch
webxr-threejs-midi-visualizer - WebXR, augmented reality MIDI data visualization, built with Three.js and Tone.js. See video: https://youtu.be/lIecCGtbqSM
three-gpu-pathtracer - Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
three-js-games - 👾 The code for my Three.js game dev experiments on YouTube.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]