theatre
manim
theatre | manim | |
---|---|---|
26 | 152 | |
10,762 | 18,999 | |
0.9% | 4.5% | |
8.4 | 9.1 | |
22 days ago | about 23 hours ago | |
TypeScript | Python | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
theatre
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Can we talk about the absolute chokehold GSAP has on the industry?
https://www.theatrejs.com/ (saw this just yesterday ..looks interesting)
- Anime.js – A lightweight JavaScript animation library
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10 repositories to star if you are a Javascript developer
9. TheatreJs - 8.8k stars
- Is there any guide for Threejs (and R3F) aniamtion?
- Theatre.js – Animation Toolbox for the Web
- [AskJS] Library that gives you a UI like the editor of premier pro/final cut
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8 Helpful Tools For Frontend Developers 🦄
5. Theatre JS
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3 Frontend Developers' Must-Have Tools
Theatre.Js. For the web, I created a motion design. Theatre.js is a GUI-based JavaScript animation library. The DOM, WebGL, and any other JavaScript variable are animated. It's essentially a visual editor for animating DOM objects. www.theatrejs.com
- Ask HN: How to quickly animate sketches and 2D diagrams?
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Ask HN: Who is hiring? (December 2021)
Theatre.js | REMOTE in Europe (outside Europe in exceptional cases) | Full-Time | https://www.theatrejs.com
Tags: Design Tool, Devtool, HCI, PL, Visual Programming, Procedural Design, Designer/Developer Collaboration, Trans-Disciplinary Work, Motion Graphics
Buzzwords:, CRDTs, FRP, Incremental Computation
Theatre.js is an open-source motion graphics editor for the web. It is our first step towards building a collaborative medium for dynamic systems (microsites, apps, generative art, explorable explanations). We aim to blur the line between designer/developer, author/consumer, and artist/scientist.
Our inspiration comes from the work of Ivan Sutherland, Seymour Papert, Bret Victor, and others.
We launched in September [0], and have just started hiring the core team [1] with four positions open. Join us as Founding Engineers (senior-level or higher), Founding HCI Researcher, or Founding Designer (owning design from branding to UX). Your agency and comp will match your Founding X title.
[0] https://twitter.com/ariaminaei/status/1439918117807853575?s=...
[1] https://twitter.com/andrewprifer/status/1465740576184221699?...
manim
- A Rigorous Derivation of the Bubble Sort Curve
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3Blue1Brown: Visualizing Attention, a Transformer's Heart
Also check out community edition: https://www.manim.community
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This Week In Python
manim – A community-maintained Python framework for creating mathematical animations
- I'm new to try manim and it met some questions TypeError: __init__() got an unexpected keyword argument 'line_join'
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Old blog of Matt Henderson, beautiful math animations
I recently wanted to make something similar and I completely fell in love with https://www.manim.community/ created by 3B1B.
- Animated AI
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Text-to-CAD: Risks and Opportunities
https://github.com/gumyr/build123d :
> Build123d is a python-based, parametric, boundary representation (BREP) modeling framework for 2D and 3D CAD. It's built on the Open Cascade geometric kernel and allows for the creation of complex models using a simple and intuitive python syntax. Build123d can be used to create models for 3D printing, CNC machining, laser cutting, and other manufacturing processes. Models can be exported to a wide variety of popular CAD tools such as FreeCAD and SolidWorks.
> Build123d could be considered as an evolution of CadQuery where the somewhat restrictive Fluent API (method chaining) is replaced with stateful context managers* - e.g. with blocks - thus enabling the full python toolbox: for loops, references to objects, object sorting and filtering, etc.*
"Build123d: A Python CAD programming library" (2023) https://news.ycombinator.com/item?id=37576296
BREP: Boundary representation: https://en.wikipedia.org/wiki/Boundary_representation
Manim, Blender, PhysX, o3de, [FEM, CFD, [thermal, fluidic,] engineering]: https://github.com/ManimCommunity/manim/issues/3362
NURBS: Non-Uniform Rational B-Splines: https://en.wikipedia.org/wiki/Non-uniform_rational_B-spline
NURBS for COMPAS: https://github.com/gramaziokohler/compas_nurbs :
> This package is inspired by the NURBS-Python package, however uses a NumPy-based backend for better performance.
> Curve, and Surface are non-uniform non-rational B-Spline geometries (NUBS), RationalCurve, and RationalSurface are non-uniform rational B-Spline Geometries (NURBS). They all built upon the class BSpline. Coordinates have to be in 3D space (x, y, z)
test_curve.py, test_surface.py
https://github.com/compas-dev
compas_rhino, compas_blender
Blender docs > Modeling Surfaces; NURBs implementation, limits, challenges:
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Ask HN: What would you show an interviewer if they asked you for code samples?
A template language that I wrote for generating HTML. Meant to be included as a C++ library. https://github.com/Ghoti-io/Tang
Plenty of other C++ code of mine is on Github (such as a bunch of utility stuff, a thread pool, and a HTTP server that I'm writing from scratch), even though I would only call myself an intermediate C++ programmer. I just happen to like the language.
Or, if I had to throw other stuff into the mix, a fairly recent patch to Manim (Python) that got accepted (https://github.com/ManimCommunity/manim/pull/3155).
If I were really pressed, I would dig up a lot of my Drupal (PHP) stuff that I did years ago.
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What are you rewriting in rust?
I would love to have this https://github.com/manimCommunity/manim written in Rust. There have been previous attempts (bevy_manim and another one using nannou) but all of them are outdated
- Ask HN: What packages can be used to create interactive mathematics simulations?
What are some alternatives?
web-animations-js - JavaScript implementation of the Web Animations API
Javis.jl - Julia Animations and Visualizations
Mattermost - Mattermost is an open source platform for secure collaboration across the entire software development lifecycle..
processing - Source code for the Processing Core and Development Environment (PDE)
openmoji - Open source emojis for designers, developers and everyone else!
cheatsheets - Official Matplotlib cheat sheets
python-goto - A function decorator, that rewrites the bytecode, to enable goto in Python
python_turtle_art - Using Python Turtle module to draw this masterpiece - a combination of 2D geometry, Pop Art and Coding
three.js - JavaScript 3D Library.
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
Tailwind CSS - A utility-first CSS framework for rapid UI development.
geogebra - GeoGebra apps (mirror)