the-mirror
The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot. (by the-mirror-gdp)
godot_open_target_shooter
An open source third person shooter time trial game made with Godot 3.5 (by thelastflapjack)
the-mirror | godot_open_target_shooter | |
---|---|---|
2 | 8 | |
997 | 45 | |
11.0% | - | |
9.1 | 1.4 | |
5 days ago | 10 months ago | |
GDScript | GDScript | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
the-mirror
Posts with mentions or reviews of the-mirror.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-03-24.
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The Mirror (Godot bashed game engine)
I checked LICENSE.txt [1]. The code is under the MIT license. The assets are under CC BY 4.0. Then there's this:
> All other assets of The Mirror, including but not limited to names, logos, trademarks, intellectual property, and branding, are property of The Mirror Megaverse Inc. (c) 2022-present.
What does "intellectual property" mean here? There is copyright on the software, the images, the audio files, the repo as a whole, etc. The logos, names, and other "branding" are trademarked.
[1] https://github.com/the-mirror-gdp/the-mirror/blob/dev/LICENS...
godot_open_target_shooter
Posts with mentions or reviews of godot_open_target_shooter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-26.
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How to make the autoload stop playing on certain scenes?
You probably want something like this. You have a function on the autoload to tell it what to play and use this function from your other scenes. The music manager at that link is quite simple, you may need something more complicated, but it should be a good starting point.
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Good resources for creating persistent game settings and user preferences?
For a good recent example of using config file for persistent user data with saving and loading see this project: https://github.com/thelastflapjack/godot_open_target_shooter
- Troubles with FSM implementation for 3D Character Controller
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building my third person shooter template for the first time. god i cant express how awesome it feels.
A little while ago I finished an open source third person shooter project. It is possible there is some stuff in it which is useful to you. You can see some of the project and get the project files on itch, the project files are also on github.
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The power and fun of open source! A few hours converting /u/thelastflapjack ‘s open TPS target shooter to VR!
/u/thelastflapjack ‘s original project can be found here: https://github.com/thelastflapjack/godot_open_target_shooter
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I need help with Godot Audio
For music, you probably want a music manager singleton. There is a simple one here as part of a recent project of mine. But from a quick search, there appear to be many similar things and even a plugin which may be better suited to your needs.
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An open source 3rd person shooter. Links to itch and github in the comments.
The game, blend files and project files can be found on the itch page. Alternatively, the godot project files are also on github.
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Open sourced and released my third person shooter project. Link in the comments.
Sure, if you would prefer that
What are some alternatives?
When comparing the-mirror and godot_open_target_shooter you can also consider the following projects:
Godot-XR-Avatar - a MIT Licensed VR avatar for the Godot Engine
GodotDynamicInventorySystem - Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
SM_Player