tgstation
Teeworlds
tgstation | Teeworlds | |
---|---|---|
120 | 10 | |
1,602 | 2,305 | |
1.3% | 1.0% | |
10.0 | 2.1 | |
3 days ago | about 1 month ago | |
DM | C++ | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tgstation
- Year old singularity bug fixed
- Lavaland potentially being axed from TG
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TG Spriter updates crate sprites, people overwhelmingly dislike it, it gets merged anyways, chaos ensues on the discord.
How to do a good respriting: https://github.com/tgstation/tgstation/pull/75715
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Any fun/simple ways I can kill someone """accidentally""" / Make it look like an accident? (tg)
The gib was present in https://github.com/tgstation/tgstation/pull/7124 in january 16 2015. It was removed in https://github.com/tgstation/tgstation/pull/7562 in february 24 2015, by the same contributor. "Strange Reagent revival was changed. It now won't gib but won't do anything above a 100 BRUTE or BURN threshold." It was a very different dev/game environment at that time, and I can't seem to pull any more conversation on the matter. I doubt it was "too metagamey" to have a reagent that gibbed someone for having over 80 brute or burn, but it's certainly not a modern decision.
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I found an old drive of 165 songs for the music system (midi-to-piano). You can't find these on the wiki.
Download the tgstation codebase here (don't worry, you don't have to fiddle with code at all)
- Can someone send me the sound effect of a character running into a wall on a skateboard?
- For a brief period of time, stun batons were gated behind Red Alert on TG, effectively removing one of the main sources of stamina damage from security's arsenal. The results were what you'd expect.
- Stunbatons can now only be used during Red Alerts by optimumtact · Pull Request #73492 · tgstation/tgstation
- Soviet tide confirmed
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whats the best way to get to burden level 9
the new Chaplin thing for the suffering sect whats the easiest way? https://github.com/tgstation/tgstation/pull/71566
Teeworlds
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This open source game is being marked as proprietary
It's a modied bsd license from what I see. https://github.com/teeworlds/teeworlds/blob/master/license.txt
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The spawned process exits almost immediately
The problem is that some games start without issues and stay alive and others exit with exit code 1 immediately. For example, Teeworlds 0.7.5 ( teeworlds.com ) works just fine but Battle for Wesnoth 1.16.6 ( wesnoth.itch.io/battle-for-wesnoth ) doesn't.
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I made a grinding platformer with Linux, for Linux!
I've played both and am especially a big fan of Celeste. The shooting is similar to Teeworlds, I got the idea from that.
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Ask HN: Favourite Open Source Game?
> A retro multiplayer shooter
> Teeworlds is a free online multiplayer game, available for all major operating systems. Battle with up to 16 players in a variety of game modes, including Team Deathmatch and Capture The Flag. You can even design your own maps!
https://www.teeworlds.com
- OTK GAME night idea "Teeworlds"
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Richard Stallman – “The state of the Free Software movement” – April 13, 2022
Richard Stallman has a policy of putting his non-engineering works under a non-libre license (CC-BY-ND 3.0) [0] [1], so maybe he wouldn't have a problem with this non-libre game as the underlying code is libre, just not the assets.
In my opinion, this is one of the problems with Stallman's "moral authority" approach to the FSF. I would very much like to hear about these cases where a game's source is libre licensed but not it's content and see what Stallman actually has to say about it.
Not for nothing, but there are many network/online games that have both source and content libre licensed. Here are a few:
* Teeworlds - https://www.teeworlds.com/
* Minetest - https://www.minetest.net/
* Battle for Wesnoth - https://github.com/wesnoth/wesnoth
I'm sure there are many others of note but those are just the few that I have at least some passing familiarity with.
[0] https://stallman.org/#thanks
[1] https://creativecommons.org/licenses/by-nd/3.0/
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Almost Always Unsigned
The patch is completely bogus:
https://github.com/teeworlds/teeworlds/commit/4d529dcd2d0102...
Here it tries to avoid overflow by assigning the result of 32 bit arithmetic to a 64 bit type. That's a common mistake.
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We're a remote company looking for multiplayer competitive games to play within our team
Teeworlds?
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[PC] [Early 2000s] 2D real time pvp game with grappling hook (not Worms)
Maybe soldat or teeworlds?
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Best free LAN Party Games to share
Teeworlds is an absolute blast of a LAN party game. Fist Full of Frags is fun... Armagetron Advanced is a weird change of pace. (Tron lightcycles) Xonotic is a more modernized Unreal Tournament type experience.
What are some alternatives?
goonstation - Repository for the Goonstation branch of SS13
ddnet - DDraceNetwork, a free cooperative platformer game
austation - AuStation is an Australian SS13 server run by Australians, for Australians.
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation
goonstation-r4407 - The classic revision 4407 that spawned modern SS13.
Mindustry - The automation tower defense RTS
Baystation12 - Baystation's flavor of Space Station 13
QuakeJS - Fork of inolen/quakejs with additonal content server, local play page, and start-stop script
BeeStation-Hornet - 99.95% station. 0.05% bees
opensoldat - OpenSoldat is a unique 2D (side-view) multiplayer action game
Citadel-Station-13 - Repo for the original Citadel Station build that originated from /tg/ code.
Cubiks-2048 - Game: Create the number 2048. Cubes with same number merge!