tgstation-remake VS space-station-14

Compare tgstation-remake vs space-station-14 and see what are their differences.

space-station-14

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13. (by space-wizards)
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tgstation-remake space-station-14
1 56
26 1,997
- 4.2%
10.0 10.0
almost 4 years ago 6 days ago
JavaScript C#
GNU Affero General Public License v3.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tgstation-remake

Posts with mentions or reviews of tgstation-remake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-04.
  • Space Station 14 – Open-Source Remake of Space Station 13
    5 projects | news.ycombinator.com | 4 Nov 2021
    Evidently so. I'm not quite up to speed, but evet since SS13 was first created there have been maybe a dozen attempts to move it off of BYOND: SS14, SS3D, RE:SS3D, UnityStation, Griefly, Bluespess...

    I do remember stumbling across this issue[1] by one of the lead developers of SS14 calling out one of the devs of another project. I think it illustrates that the stories of people trying to remake SS13 alone are numerous and fraught with tension at times. But it speaks volumes about how passionate many individuals are about this specific game.

    There is also this very interesting writeup[2] by another SS14 dev about four years ago about how the project got started.

    Also interesting about SS14 in particular is that they use a completely custom engine called RobustToolbox, written in C#. This was after trying to use SFML, scrapping everything, and eventually spending a year "waiting for Godot", in someone else's words. One of the devs apparently spent two years mostly just learning OpenGL just to finish the engine.

    [1] https://github.com/Bluespess/tgstation-remake/issues/76

    [2] https://www.reddit.com/r/ss14/comments/5k3tkl/comment/dbo633...

space-station-14

Posts with mentions or reviews of space-station-14. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-18.

What are some alternatives?

When comparing tgstation-remake and space-station-14 you can also consider the following projects:

OpenDream - A project for running games made in the DM programming language

unitystation - The original unitystation

Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)

etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:

REDRIVER2 - Driver 2 Playstation game reverse engineering effort

alive_reversing - Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee

yquake2 - The Yamagi Quake II client

vkQuake - Vulkan Quake port based on QuakeSpasm

Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/