grifter
cloud-morph
grifter | cloud-morph | |
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2 | 19 | |
3 | 1,037 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | over 1 year ago | |
Elm | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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grifter
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Game library management
I hope it's pretty straightforward to get it set up, just download the latest release, unpack it, and configure the grifter.toml file. There's some comments in there to help out, but if you get stuck let me know.
cloud-morph
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Because my father does not allow me to self host from my home network, can you recommend a service to host stuff that I would be selfhosting?
And if the "server" can handle it, I want to stream games through cloudmorph. However, I doubt a server would be able to handle it.
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Show HN: Neko – Self hosted virtual browser that runs in Docker and uses WebRTC
Neko is a fantastic project, I love telling people about it. It does so much more then the title says :)
Being able to watch videos with someone in perfect sync is a great experience. It's not the same to just sync two video elements, but you actually can scroll the page and feels like you are sharing the same screen.
This and https://github.com/giongto35/cloud-morph I think have the chance to really inspire/change the next generation of products that get built in the space.
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Golang for cloud gaming?
Yea! Check out cloud-morph
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How do you stream remotely application
I am not sure exactly what you are trying to build, but I think cloud-morph is what you are looking for.
- Self-hosted game streaming for Windows rig?
- Game library management
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CloudMorph: Decentralize, Self-host Cloud Gaming on Browser. Demo: clouddiablo.com
https://github.com/giongto35/cloud-morph#deployment
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Play Diablo on Browser Collaboratively
Powered by a Opensourfce Self-hosted Cloud Gaming Service https://github.com/giongto35/cloud-morph .
What are some alternatives?
cartridge - Cartridge is a convenient self-hosted game collection library with easy file downloads and automatically imported metadata and images.
cloud-game - Web-based Cloud Gaming service for Retro Game
monolithic - A monolithic lancache service capable of caching all CDNs in a single instance
Gamearr
OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS
DockSTARTer - DockSTARTer helps you get started with running apps in Docker.
Pion WebRTC - Pure Go implementation of the WebRTC API
retrobit.games - The following source code was used within https://retrobit.games. Now the project has went Open Source to allow anyone to continue the development of this project.
grifter - Access your video game library from anywhere.
go-fluent-ffmpeg - A Go implementation of fluent-ffmpeg