termloop VS go-collada

Compare termloop vs go-collada and see what are their differences.

termloop

Terminal-based game engine for Go, built on top of Termbox (by JoelOtter)

go-collada

Go package for working with the Collada file format. (by GlenKelley)
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termloop go-collada
- -
1,382 17
- -
0.0 0.0
over 2 years ago over 10 years ago
Go Go
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

termloop

Posts with mentions or reviews of termloop. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning termloop yet.
Tracking mentions began in Dec 2020.

go-collada

Posts with mentions or reviews of go-collada. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning go-collada yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing termloop and go-collada you can also consider the following projects:

engo - Engo is an open-source 2D game engine written in Go.

Azul3D - Azul3D - A 3D game engine written in Go!

d3d9 - Direct3D9 wrapper for Go.

go-sdl2 - SDL2 binding for Go

Ebiten - Ebitengine - A dead simple 2D game engine for Go

go-astar - Go implementation of the A* search algorithm

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

goxit

resolv - A Simple 2D Golang collision detection and resolution library for games

canvas2d

Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.