tegen
wgpu_glyph
tegen | wgpu_glyph | |
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1 | 3 | |
2 | 439 | |
- | - | |
0.0 | 5.9 | |
about 2 years ago | 2 months ago | |
Rust | Rust | |
- | MIT License |
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tegen
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Looking for help optimizing a small (~100 line) crate that handles strings
The main code can be found here.
wgpu_glyph
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WebGPU – All of the cores, none of the canvas
It won't live in WebGPU itself, but I do expect to start to see more third-party libraries for text. There’s already wgpu_glyph (https://github.com/hecrj/wgpu_glyph/tree/master) which uses a glyph atlas (CPU-rendered sprite map of characters), but techniques for signed-distance field fonts have come a long way too.
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wgpu_glyph VS wgpu-text - a user suggested alternative
2 projects | 27 Mar 2022
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Does a wgpu text renderer exist for Android?
I've been searching for one all day, and wgpu_glyph is the only obvious choice, but it's incompatible with Android (and in fact crashes on startup even if all you do is add it as a dependency)
What are some alternatives?
template - Template for a generic rust project hosted on GitHub
wgpu-text - 📜A simple 2D text renderer for wgpu📜 > is a wrapper over glyph-brush for easier text rendering in wgpu > inspired by similar to wgpu_glyph
ProceduralTextGeneration - Various text/word generation methods implemented in Unity.
fontdue - The fastest font renderer in the world, written in pure rust.
Neothesia - Flashy Synthesia Like Software For Linux,Windows and MacOs
storm - Toy game engine. It's unstable, buggy, and really just a playground for me.
SHA256-WebGPU - Implementation of sha256 in WGSL
kas - Another GUI toolkit
dungeon-crawler - A cross platform 3D dungeon crawler RPG.
aioquic - QUIC and HTTP/3 implementation in Python
shooterboi - First-person shooter game using raymarching
gpuweb - Where the GPU for the Web work happens!