te
fathom
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te
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rust-like traits on plain C++ with short macro (type erasure actually)
Or dyno or Poly or Not-Actually-Boost.TE or ...
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C++ Polymorphism Without Inheritance Using Glaze
https://github.com/boost-ext/te Boost TE ("unnoficial boost project")
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[C++20] New way of meta-programming?
https://github.com/boost-ext/te (for SBO performance and type.erasure call syntax)
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Type Erasure in C++ Explained
And if it were in the standard there wouldn't be at least five well known libraries implementing it (including from Adobe and from Facebook): https://github.com/boost-ext/te#similar-libraries
As far as I know (I don't really follow the committee work) the latest attempt to introduce run-time duck-typing in the standard was https://github.com/andyprowl/virtual-concepts, which seems dead.
fathom
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What's the project you're currently working on at your company as a Rust developer?
I’m working on Fathom: A declarative data definition language for formally specifying binary data formats. https://github.com/yeslogic/fathom
What are some alternatives?
dyno - Runtime polymorphism done right
humility - Debugger for Hubris
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
vector - A high-performance observability data pipeline.
actix-net - A collection of lower-level libraries for composable network services.
te - A parser, runtime and specification for the text expression language to make text processing human readable
glaze - Extremely fast, in memory, JSON and interface library for modern C++
allsorts - Font parser, shaping engine, and subsetter implemented in Rust
azula - A fast, statically typed compiled language
cxx-qt - Safe interop between Rust and Qt
hsm - Finite state machine library based on the boost hana meta programming library. It follows the principles of the boost msm and boost sml libraries, but tries to reduce own complex meta programming code to a minimum.
anders - 🧊 Модальний гомотопічний верифікатор математики