re3 VS jak-project

Compare re3 vs jak-project and see what are their differences.

re3

GTA III, Vice City (by td512)

jak-project

Reviving the language that brought us the Jak & Daxter Series (by open-goal)
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re3 jak-project
25 91
700 2,659
- 0.4%
9.7 9.6
over 2 years ago about 14 hours ago
C++ Common Lisp
- ISC License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

re3

Posts with mentions or reviews of re3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-17.

jak-project

Posts with mentions or reviews of jak-project. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-29.

What are some alternatives?

When comparing re3 and jak-project you can also consider the following projects:

xash3d-fwgs - Xash3D FWGS engine.

zelda1-disassembly - A complete disassembly of The Legend of Zelda

ue4genny - An Unreal Engine 4 SDK generator using SdkGenny

alloy - A new user interface protocol and toolkit implementation

re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]

pokered - Disassembly of Pokémon Red/Blue

UnrealEngineSDKGenerator - Generate SDKs from Unreal Engine games (UE1 - 4 supported).

devilutionX - Diablo build for modern operating systems

openrw - OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable

weblog - a weblog

sm64rt - Fork of https://github.com/sm64pc/sm64ex with raytracing support.

VAC - Source code of Valve Anti-Cheat obtained from disassembly of compiled modules