swift-bridge
uniffi-rs
swift-bridge | uniffi-rs | |
---|---|---|
16 | 27 | |
738 | 2,357 | |
- | 4.2% | |
7.0 | 9.5 | |
11 days ago | 2 days ago | |
Rust | Rust | |
Apache License 2.0 | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swift-bridge
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macOS Apps in Rust
A bit late, but `swift-bridge` (https://github.com/chinedufn/swift-bridge) does this intelligently, and is probably what you're looking for.
- swift-bridge 0.1.37 supports passing `Box<dyn FnOnce(A, B) -> C>` from Rust to Swift
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Rust playground on iOS
4) Another route that I tried is to develop a simple terminal app using SwiftUI with a Xcode project to build that app + link against a Rust library compiled for iOS with the actual logic. I used swift-bridge for this and it works really well, to the point where I have a custom logger that you can simply use the print stuff to SwiftUI from Rust using the log crate. Once I have a bit more time, I will probably try figuring out how to clean this up a bit more.
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Hey Rustaceans! Got a question? Ask here! (28/2022)!
Since Swift is your first target, I might recommend swift-bridge which can generate bindings for Rust async fns that Swift can call directly.
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What's everyone working on this week (18/2022)?
I'm working on getting my GUI crate (https://github.com/audulus/rui) working on iOS (https://github.com/audulus/rui-ios). Multitouch will be fun. Shout out to the excellent work in swift-bridge: https://github.com/chinedufn/swift-bridge.
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swift-bridge: type-safe interop between Swift and Rust
So that class SwiftString was actually unused. I've removed it here https://github.com/chinedufn/swift-bridge/pull/33 .
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swift-bridge now supports calling async Rust functions from Swift
Here's an example of a Rust library that exposes an async function that uses reqwest to make an API call, and a main.swift that calls that async function.
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Any good tutorials/examples on using a Rust library in Swift code for multiple targets?
Have you tried Swift Bridge? https://github.com/chinedufn/swift-bridge
- Swift-bridge: Call Rust from Swift and vice versa
uniffi-rs
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Opaque Types for UniFFI
On my youtube series "Growing up Rust", I'm building a personal CRM in Rust with a Swift frontend. I'm using CQRS and an event-driven architecture with the least amount of swift as possible. I'm using UniFFI to generate the bindings for swift (and in this example python)
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Willow Protocol
Not officially. We currently have bindings for rust, python, golang and swift.
These were the most asked for bindings (python for ml, golang for networking and swift for ios apps).
We are using uniffi https://mozilla.github.io/uniffi-rs/
Would you need C or C++ bindings?
- UniFFI: Automatically generate foreign-language bindings for Rust libraries
- Compiling Rust for .NET, using only tea and stubbornness
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Show HN: Pip Imports in Deno
An alternative is metacall. The example in the readme is about calling Python from Javascript, but it also works with other languages, like Ruby, C#, Java, and other languages
https://github.com/metacall/core
List of supported languages here https://github.com/metacall/core/blob/develop/docs/README.md...
In the future, maybe webidl (or extensions of it) will bring interoperability between languages too. At the moment there is https://mozilla.github.io/uniffi-rs/ for interoperability between Rust and a number of languages (basically the ones mozilla needs: Swift, Kotlin, Javascript)
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ffizz: Build a Beautiful C API in Rust
The tooling for the first kind -- calling Rust from another language -- is a bit less developed, and tends to rely on code generation that doesn't necessarily produce a natural C API. cbindgen, uniffi, cxx, and Diplomat all take this course.
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macOS Apps in Rust
Mozilla's uniffi-rs is really good. You write a common IDL and the bindings are generated automatically.
https://github.com/mozilla/uniffi-rs
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Write SDK “base” in Rust, wrap in other languages?
At Mozilla we built a multi-language bindings generator: https://github.com/mozilla/uniffi-rs/
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An experiment in the Rust compiler to begin devising a new cross-language ABI that's higher-level than the C ABI, with the goal of safer and easier FFI
Is there a connection with Mozilla UniFFI ?
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Tauri now supports Android/iOS in the 2.0 branch!
Rust <> Swift/ Kotlin works very well with uniffi-rs by Mozilla: https://github.com/mozilla/uniffi-rs
What are some alternatives?
swift - The Swift Programming Language
flutter_rust_bridge - Flutter/Dart <-> Rust binding generator, feature-rich, but seamless and simple.
cxx - Safe interop between Rust and C++
rust-android-gradle
repo
PyO3 - Rust bindings for the Python interpreter
rust - Empowering everyone to build reliable and efficient software.
config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).
wasmer-go - 🐹🕸️ WebAssembly runtime for Go
rui - Declarative Rust UI library
glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.