swift-bridge
swift-bridge facilitates Rust and Swift interop. (by chinedufn)
config-rs
⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications). (by mehcode)
swift-bridge | config-rs | |
---|---|---|
16 | 11 | |
698 | 2,331 | |
- | - | |
6.3 | 8.4 | |
9 days ago | 7 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swift-bridge
Posts with mentions or reviews of swift-bridge.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-13.
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macOS Apps in Rust
A bit late, but `swift-bridge` (https://github.com/chinedufn/swift-bridge) does this intelligently, and is probably what you're looking for.
- swift-bridge 0.1.37 supports passing `Box<dyn FnOnce(A, B) -> C>` from Rust to Swift
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Rust playground on iOS
4) Another route that I tried is to develop a simple terminal app using SwiftUI with a Xcode project to build that app + link against a Rust library compiled for iOS with the actual logic. I used swift-bridge for this and it works really well, to the point where I have a custom logger that you can simply use the print stuff to SwiftUI from Rust using the log crate. Once I have a bit more time, I will probably try figuring out how to clean this up a bit more.
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Hey Rustaceans! Got a question? Ask here! (28/2022)!
Since Swift is your first target, I might recommend swift-bridge which can generate bindings for Rust async fns that Swift can call directly.
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What's everyone working on this week (18/2022)?
I'm working on getting my GUI crate (https://github.com/audulus/rui) working on iOS (https://github.com/audulus/rui-ios). Multitouch will be fun. Shout out to the excellent work in swift-bridge: https://github.com/chinedufn/swift-bridge.
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swift-bridge: type-safe interop between Swift and Rust
So that class SwiftString was actually unused. I've removed it here https://github.com/chinedufn/swift-bridge/pull/33 .
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swift-bridge now supports calling async Rust functions from Swift
Here's an example of a Rust library that exposes an async function that uses reqwest to make an API call, and a main.swift that calls that async function.
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Any good tutorials/examples on using a Rust library in Swift code for multiple targets?
Have you tried Swift Bridge? https://github.com/chinedufn/swift-bridge
- Swift-bridge: Call Rust from Swift and vice versa
config-rs
Posts with mentions or reviews of config-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-05.
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Hey Rustaceans! Got a question? Ask here (49/2023)!
I like config.rs, but I am struggling to overwrite config profiles with environment variables. The desired config is mixed, like .toml
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Is there a pydantic.BaseSettings equivalent in rust?
Consider config crate. It could be like:
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How do you store and pass credentials?
I've been using Config most of the time. I also use once_cell to make it a static variable.
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How do you manage configuration in rust?
I've enjoyed using this one: https://crates.io/crates/config
- Blessed.rs – An unofficial guide to the Rust ecosystem
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Hey Rustaceans! Got a question? Ask here! (28/2022)!
Anyone know of a library like https://github.com/netflix/go-env but for rust? I found https://github.com/mehcode/config-rs but it's just not as simple...
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How do you merge config in Rust with a default?
I was just in that space today. The config crate has an example you might find useful: https://github.com/mehcode/config-rs/tree/master/examples/hierarchical-env
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[ANN] cfg-rs 0.2.0 release
How it differs from config?
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Best way to set environment for Rust App
Checking an environment variable is very easy with std::env::var or similar. If you have other bits of configuration that also change—which is typical; things like DB connection strings—you may consider a more full-featured solution like https://docs.rs/config/0.10.1/config/ (pay particular attention to this example, which seems to be very close to what you want: https://github.com/mehcode/config-rs/blob/master/examples/hierarchical-env/src/settings.rs ).
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Good way to set up default configurations
It's unfortunate, it looks like there was an attempt to get someone else to maintain it here, but no one ended up really stepping up to the plate.
What are some alternatives?
When comparing swift-bridge and config-rs you can also consider the following projects:
swift - The Swift Programming Language
confy - 🛋 Zero-boilerplate configuration management in Rust
cxx - Safe interop between Rust and C++
docs.rs - crates.io documentation generator
repo
itconfig-rs - Easy build a configs from environment variables and use it in globally.
rust - Empowering everyone to build reliable and efficient software.
comtrya - Configuration Management for Localhost / dotfiles
rui - Declarative Rust UI library
cargo-xtask
log - Logging implementation for Rust
rq - Record Query - A tool for doing record analysis and transformation