swift-bridge
swift-bridge facilitates Rust and Swift interop. (by chinedufn)
cargo-xtask
By matklad
swift-bridge | cargo-xtask | |
---|---|---|
16 | 26 | |
738 | 745 | |
- | - | |
7.0 | 5.4 | |
13 days ago | 25 days ago | |
Rust | ||
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swift-bridge
Posts with mentions or reviews of swift-bridge.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-13.
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macOS Apps in Rust
A bit late, but `swift-bridge` (https://github.com/chinedufn/swift-bridge) does this intelligently, and is probably what you're looking for.
- swift-bridge 0.1.37 supports passing `Box<dyn FnOnce(A, B) -> C>` from Rust to Swift
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Rust playground on iOS
4) Another route that I tried is to develop a simple terminal app using SwiftUI with a Xcode project to build that app + link against a Rust library compiled for iOS with the actual logic. I used swift-bridge for this and it works really well, to the point where I have a custom logger that you can simply use the print stuff to SwiftUI from Rust using the log crate. Once I have a bit more time, I will probably try figuring out how to clean this up a bit more.
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Hey Rustaceans! Got a question? Ask here! (28/2022)!
Since Swift is your first target, I might recommend swift-bridge which can generate bindings for Rust async fns that Swift can call directly.
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What's everyone working on this week (18/2022)?
I'm working on getting my GUI crate (https://github.com/audulus/rui) working on iOS (https://github.com/audulus/rui-ios). Multitouch will be fun. Shout out to the excellent work in swift-bridge: https://github.com/chinedufn/swift-bridge.
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swift-bridge: type-safe interop between Swift and Rust
So that class SwiftString was actually unused. I've removed it here https://github.com/chinedufn/swift-bridge/pull/33 .
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swift-bridge now supports calling async Rust functions from Swift
Here's an example of a Rust library that exposes an async function that uses reqwest to make an API call, and a main.swift that calls that async function.
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Any good tutorials/examples on using a Rust library in Swift code for multiple targets?
Have you tried Swift Bridge? https://github.com/chinedufn/swift-bridge
- Swift-bridge: Call Rust from Swift and vice versa
cargo-xtask
Posts with mentions or reviews of cargo-xtask.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-24.
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🏃♂️ Use task.go for your Go project scripts
💡 Inspired by matklad/cargo-xtask and based on 🏃♂️ Write your Rust project scripts in task.rs from the Rust ecosystem.
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clap_completion help requested
Using a cargo-xtask task to generate them as a manual step (inlyne currently does this)
- Cargo xtask: extend cargo with custom commands written in Rust
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Including a cargo command as a dev dependency
As someone else said just is good for that job, or you could implement an xtask helper for these things and setup a suitable development environment with that: https://github.com/matklad/cargo-xtask/
- Cargo xtask: extend stock, stable cargo with custom commands written in Rust
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Going beyond build.rs: introducing cargo-px
Well tools like cornucopia, prisma-rust-client, protoc-gen-tonic, they don't generate in build.rs, but instead provide either a cli to be called ahead of time, or provide a library that can be called by your own binary (which should generally follow the xtask pattern)
- Hey Rustaceans! Got a question? Ask here (17/2023)!
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Best way to include a utility command for my crate?
If I understand, this is a tool for when working on the project itself? Akin to a helper script? You could go the cargo install route as already pointed out but there is also the xtask convention.
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We have getrandom at home
For simple cli apps for internal use, such as cargo-xtasks, I prefer pico_args due to its fast compile times.
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Rust for Web Development | An Honest Evaluation
For developer-oriented stuff, there's tools like xshell and cargo-xtask. For operator tasks that need to run in a deployed environment, it's not usually a big lift to add CLI subcommands to your binary. It's certainly more boilerplate and inertia than doing stuff in a live REPL, though, and sometimes difficult to recommend for truly one-off situations.
What are some alternatives?
When comparing swift-bridge and cargo-xtask you can also consider the following projects:
swift - The Swift Programming Language
just - 🤖 Just a command runner
cxx - Safe interop between Rust and C++
cargo-make - Rust task runner and build tool.
repo
bors-ng - 👁 A merge bot for GitHub Pull Requests
rust - Empowering everyone to build reliable and efficient software.
config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).
waihona - Rust crate for performing cloud storage CRUD actions across major cloud providers e.g aws
rui - Declarative Rust UI library
fzf - :cherry_blossom: A command-line fuzzy finder