swift-bridge
cacao
swift-bridge | cacao | |
---|---|---|
16 | 22 | |
740 | 1,769 | |
- | - | |
7.0 | 6.7 | |
23 days ago | 4 months ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swift-bridge
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macOS Apps in Rust
A bit late, but `swift-bridge` (https://github.com/chinedufn/swift-bridge) does this intelligently, and is probably what you're looking for.
- swift-bridge 0.1.37 supports passing `Box<dyn FnOnce(A, B) -> C>` from Rust to Swift
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Rust playground on iOS
4) Another route that I tried is to develop a simple terminal app using SwiftUI with a Xcode project to build that app + link against a Rust library compiled for iOS with the actual logic. I used swift-bridge for this and it works really well, to the point where I have a custom logger that you can simply use the print stuff to SwiftUI from Rust using the log crate. Once I have a bit more time, I will probably try figuring out how to clean this up a bit more.
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Hey Rustaceans! Got a question? Ask here! (28/2022)!
Since Swift is your first target, I might recommend swift-bridge which can generate bindings for Rust async fns that Swift can call directly.
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What's everyone working on this week (18/2022)?
I'm working on getting my GUI crate (https://github.com/audulus/rui) working on iOS (https://github.com/audulus/rui-ios). Multitouch will be fun. Shout out to the excellent work in swift-bridge: https://github.com/chinedufn/swift-bridge.
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swift-bridge: type-safe interop between Swift and Rust
So that class SwiftString was actually unused. I've removed it here https://github.com/chinedufn/swift-bridge/pull/33 .
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swift-bridge now supports calling async Rust functions from Swift
Here's an example of a Rust library that exposes an async function that uses reqwest to make an API call, and a main.swift that calls that async function.
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Any good tutorials/examples on using a Rust library in Swift code for multiple targets?
Have you tried Swift Bridge? https://github.com/chinedufn/swift-bridge
- Swift-bridge: Call Rust from Swift and vice versa
cacao
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So You Want to Ship a Command-Line Tool for macOS
This is really specific, but for this point in the article:
> There’s a long guide on Embedding a Command-Line Tool in a Sandboxed App, so I followed that, and then slowly, painfully, factored Xcode out of it, so that I wouldn’t have to figure out how to get a 10GB Xcode install onto the CI machine (remember, you need to be signed in to an Apple ID to download Xcode, and there’s no way to do it from the command-line).
You could actually solve this with Rust and no Xcode whatsoever. cacao [1] and cargo-bundle [2] will produce an app bundle you could sign/notarize/distribute without needing to ever open Xcode.
[1] https://github.com/ryanmcgrath/cacao
- macOS Apps in Rust
- GitHub - ryanmcgrath/cacao: Rust bindings for AppKit (macOS) and UIKit (iOS/tvOS). Experimental, but working!
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A new open-sourcing project launches!!! A declarative, compose-based and cross-platform GUI
I've had basic animation support in cacao for about a year now, but I don't think anybody even realizes it.
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Library Concept for Interoperating with Objective-C - Seeking Feedback
But I will reiterate what I say on many posts like these, which is that it would be even cooler if we could stop having a million projects reinvent this wheel - and I say this as someone who wrote a large Rust library that is backed by ObjC. madsmtm has an ongoing effort to put together a best in class ObjC Rust wrapper, which would be great to see even more support for.
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What bindings do I need for making a modern Windows 11 GUI?
MacOS; I have to call the AppKit API. I can use a library like this which offers Rust bindings for AppKit - otherwise I can write my own maybe?
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Can I Use Rust For IOS Development?
Yes, you can: https://github.com/ryanmcgrath/cacao
What are some alternatives?
swift - The Swift Programming Language
evdi - Extensible Virtual Display Interface
cxx - Safe interop between Rust and C++
Warp - Warp is a modern, Rust-based terminal with AI built in so you and your team can build great software, faster.
repo
fruity - Rusty bindings for Apple libraries
rust - Empowering everyone to build reliable and efficient software.
prost - PROST! a Protocol Buffers implementation for the Rust Language
config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).
MoltenVK - MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
rui - Declarative Rust UI library
cowbump - Image viewer with tag based filtering