svgcleaner
specification
svgcleaner | specification | |
---|---|---|
7 | 12 | |
1,437 | 233 | |
- | 0.9% | |
2.1 | 4.6 | |
over 2 years ago | 25 days ago | |
Rust | TeX | |
GNU General Public License v3.0 only | MIT License |
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svgcleaner
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TinyVG – an alternative binary encoded vector graphics format
I'm not sure, but it seems svgcleaner can remove unused and invisible graphical elements[1]. I don't know if TinyVG preserves them. but if it does, it's not a fair comparison.
Did you try converting svgcleaner processed SVG to a TVG?
[1] https://github.com/RazrFalcon/svgcleaner
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Name a program that doesn't get enough love!
oxipng, pngquant and svgcleaner — optimizing images
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Inkscape 1.2 as a Godot Graphics Tool
One of the new features of Godot 4 is svg with embeds like svg, jpg and png. Also if you have svg fonts, you can clean it with https://github.com/RazrFalcon/svgcleaner and it may import.
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Parcel v2 releases from beta, includes new Rust compiler for huge performance gains
svgcleaner is designed for standalone SVG files, and will fail on or butcher a significant fraction of inline SVG icons and the likes because it can’t cope with currentColor.
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Essential SVG tools
There's also SVG Cleaner which has some compelling benefits over SVGO.
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Tech stack for my open source icons project (Iconduck)
svgcleaner is a CLI (command line) tool which cleans up vector files. Often, vector files will have a lot of extra “stuff” in them that aren’t needed for the presentation side of things, so this helps to reduce the file size. I store both the original vector of the icon, and a cleaned version.
specification
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The Quite OK Audio Format for Fast, Lossy Compression
TinyVG follows the similar goals: an alternative to SVG with a specification which trades off features for simplicity. https://tinyvg.tech/
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SVG Images from Postgres
I wholehearedly agree with your point on information blackholes but I think the reason some people hate SVG is that they've had had to advanced things with or had to work with the spec and implement something around it. I haven't done so myself but I can tell pain when I read it.
Here is a mostly compatible alternative: https://tinyvg.tech/
- TinyVG – an alternative binary encoded vector graphics format
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I’m a professional hacker
I created a library to parse TinyVG files
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(Highly) simplified SVG subset
After taking an interest in TinyVG I got to wondering if there is a similar idea just applied to conforming SVG files. Basically a format that includes nothing but basic paths, colors, gradients and a few shapes to make the implementation relatively easy to create.
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A challenger to the throne of vector graphics. SVG is dead, long live TinyVG!
If so, can you please make an issue in the specification repo: https://github.com/TinyVG/specification/
What are some alternatives?
xsv - A fast CSV command line toolkit written in Rust.
iconvg - IconVG is a compact, binary format for simple vector graphics: icons, logos, glyphs and emoji.
svgbobrus - Convert your ascii diagram scribbles into happy little SVG
spec - WebAssembly specification, reference interpreter, and test suite.
Debian Repository Builder - A project for automatically generating and maintaining Debian repositories from a TOML spec.
sdk - TinyVG software development kit
euclider - A higher dimensional raytracing prototype with non-euclidean-like features
OpenSSL - TLS/SSL and crypto library
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
Overte - Overte is an open-source 3D client and server solution that allows for vast social & educational environments to be created and lived in while also being shared in real-time with others.
iota - A terminal-based text editor written in Rust
brain - A high level programming language that compiles into the brainfuck esoteric programming language