The Quite OK Audio Format for Fast, Lossy Compression

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • Overte

    Overte is an open-source 3D client and server solution that allows for vast social & educational environments to be created and lived in while also being shared in real-time with others.

  • It's probably something we (https://overte.org/) can use.

    We have a 3D environment with spatial audio. Audio is encoded server-side, and since it's spatial everyone needs their own mix. We're using Opus, and audio encoding turns out to be the usual limiting factor on small servers.

    So this kind of thing is exactly up our alley: an alternate option that uses less CPU than Opus, but consumes less bandwidth than raw audio.

    But adding supporting for FLAC is also on our list. It seems nicely performant when compared to Opus.

  • specification

    The specification for TinyVG. This is the central authority for the file system (by TinyVG)

  • TinyVG follows the similar goals: an alternative to SVG with a specification which trades off features for simplicity. https://tinyvg.tech/

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • qoa

    The “Quite OK Audio Format” for fast, lossy audio compression

  • I like the philosophy of QOA (and other similar projects, including QOI and TinyVG), but unlike others, it seems like it's not ready to use yet, see https://github.com/phoboslab/qoa/issues/25

    > I have just pushed a workaround to master. [...]

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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