invaders VS paddle-game

Compare invaders vs paddle-game and see what are their differences.

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invaders paddle-game
21 8
156 1
- -
5.2 3.8
4 months ago over 2 years ago
HTML TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

invaders

Posts with mentions or reviews of invaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.
  • Game Font Forensics
    3 projects | news.ycombinator.com | 20 Feb 2024
    I hold VileR's work on int10h.org in high esteem, given its exceptional quality. As someone whose initial exposure to computers was through IBM PCs, I find VileR's website to be a treasure trove of IBM PC fonts, BIOS fonts, and related resources.

    Inspired by IBM PC games from the 1990s, I aspired to create my own invaders-like game. However hindered by limited access to computers and limited computer programming knowledge, the most I could manage to make were a few text-based adventure games. Although 25 years too late, during the COVID-19 pandemic, I revisited this dream and spent a weekend writing my own Invaders game[1] using HTML5 Canvas.

    Initially, I used CanvasRenderingContext2D: fillText() to display text (current score, info screen, etc.). However, dissatisfied with the text rendering quality, I began looking for IBM PC OEM fonts online and came across the Oldschool PC Fonts[2] on int10h.org. I downloaded the font packs from the website, used a Python script to convert them to bitmaps[3] (arrays of integers), and then used the bitmaps to draw text on the canvas, one cell at a time, to get pixel-perfect results!

    I eventually switched to a different font pack called Modern DOS[4] developed by Jayvee Enaguas. Nevertheless given how extensive VileR's website is and how convenient the font preview tools[5] on the website are, int10h.org remains as my go-to website whenever I am doing any type of retrocomputing work for fun.

    [1] https://susam.net/invaders.html

    [2] https://int10h.org/oldschool-pc-fonts/

    [3] https://github.com/susam/pcface

    [4] https://www.dafont.com/modern-dos.font

    [5] https://int10h.org/oldschool-pc-fonts/fontlist/font?ibm_vga_...

  • Show HN: Auto-play algorithm in action for my single-HTML-page invaders game
    1 project | news.ycombinator.com | 14 Feb 2024
    The entire game is written as a single HTML page, so using the "View Page Source" feature (if available) of your web browser shows the entire source code of this game. The auto-play algorithm is present in the function named autoMove(). It is about 100 lines of code that decides the next move of the player.

    Direct link to the autoMove() source code: https://github.com/susam/invaders/blob/0.9.0/invaders.html#L...

  • Why I started (and stopped) making games
    2 projects | news.ycombinator.com | 20 Jun 2023
    I wrote an invaders-style game last year: https://susam.net/invaders.html

    It was, in fact, a childhood dream of mine to write a game like this. However, the little GW-BASIC programming I knew and the very limited access to computers I had then was insufficient to write anything more sophisticated than simple text-based input/output programs. Although 25 years too late, writing this little game fulfilled that childhood dream of mine!

  • Andromeda Invaders: Autoplay - Press 'Enter' twice and wait for 5 seconds for autoplay to start
    1 project | /r/webdev | 11 Mar 2023
  • A simple, retro-style, invaders-like game written using HTML5, Canvas, and Web Audio
    1 project | /r/webdev | 3 Feb 2023
  • Andromeda Invaders: A retro-style game written in HTML5, Canvas, and Web Audio
    1 project | /r/patient_hackernews | 21 Jan 2023
    1 project | /r/hackernews | 21 Jan 2023
    1 project | /r/hypeurls | 21 Jan 2023
    3 projects | news.ycombinator.com | 21 Jan 2023
    An update regarding this thread:

    I received a pull request that adds pixelated rendering to the game canvas: https://github.com/susam/invaders/pull/4

    I have merged it now. Thank you, everyone, for the discussion regarding retro-style rendering on this thread.

  • Andromeda Inviders Written In Javascript
    1 project | /r/learnjavascript | 21 Jan 2023

paddle-game

Posts with mentions or reviews of paddle-game. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-14.

What are some alternatives?

When comparing invaders and paddle-game you can also consider the following projects:

Airtest - UI Automation Framework for Games and Apps

Invaders - Invaders game in 512 bytes (boot sector)

awesome-ttygames - Unix ASCII games

rp2040js - A Raspberry Pi Pico Emulator in JavaScript

google-chrome-dino - Recreation of everyone's favorite offline companion, google chrome dinosaur game, with the same classic monochrome interface.

serial-web-test - Study of the Web Serial API using Raspberry Pi Pico and Web Audio

Fifteen_puzzle_maker - This is a classic mini-game Fifteen Sliding Puzzle. This option works in the browser, in it you need to specify a regular picture, the program itself will cut the picture into squares and mix them.

drumhaus - A browser controlled rhythmic groove machine.

Emulatrix - Emulatrix - JavaScript and WebAssembly Emulator - Sega Genesis, Nintendo, Super Nintendo, GameBoy, GameBoy Color, GameBoy Advance, MAME32, DOSBox and Virtual Machines

wokwi-features - Wokwi Feature requests & Bug Reports

joinedtogether - A Game Boy Advance game made for the Game Maker's Tooklkit Game Jam 2021 with the theme Joined Together

invaders - Retro space invaders game for my website