stopmagic
wiggle_bones
stopmagic | wiggle_bones | |
---|---|---|
1 | 1 | |
90 | 14 | |
- | - | |
10.0 | 10.0 | |
over 1 year ago | over 1 year ago | |
Python | Python | |
GNU General Public License v3.0 only | - |
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stopmagic
wiggle_bones
-
A dumb rant about the wigglebones addon (I’m sorry if you choose to read this)
I haven't tried it and it might have the same problems but this fork had a release in January: https://github.com/mtb-tools/wiggle_bones/releases/tag/v1.5.1
What are some alternatives?
GameRig - GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.
mesh_mesh_align_plus - Precisely align, move, and measure+match objects and mesh parts in your 3D scenes.
MB-Lab - MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
keymesh-addon - Project moved to https://github.com/aldrinsartfactory/stopmagic
The_Lightmapper - Fast and easy baked GI Lightmaps for Blender and Cycles
xps_tools - Blender addon Import/Export XPS Models, Poses [Moved to: https://github.com/johnzero7/XNALaraMesh]
BlenderGIS - Blender addons to make the bridge between Blender and geographic data