stl-header-heft
include-what-you-use
stl-header-heft | include-what-you-use | |
---|---|---|
5 | 39 | |
53 | 3,877 | |
- | 2.7% | |
0.0 | 9.4 | |
over 3 years ago | 7 days ago | |
Python | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
stl-header-heft
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"Fast Kernel Headers" Tree -v1: Eliminate the Linux kernel's "Dependency Hell"
The older I get the more I think #include in public headers needs to have a whitelisted regex git push filter, and the permitted whitelist of permitted includes is small and excludes most of the standard library. https://github.com/ned14/stl-header-heft, after all.
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C++23: Near The Finish Line
As you know, every two years or so I update https://github.com/ned14/stl-header-heft and historically the only STL to shrink in terms of token count has been yours, albeit starting from a high initial base. libstdc++ consistently grows. I look forward to discovering how VS2022's STL compares to preceding editions.
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C++ Library Include Times: Time it takes to #include any standard library and other headers
You may want to have a look at https://github.com/ned14/stl-header-heft too :)
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zpp::throwing<T> - Implementing "almost" C++ exceptions with coroutines
string_view drags in a ton of the STL. string_view cannot deallocate on destruction. See https://github.com/ned14/stl-header-heft.
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Why is this channel less active?
Even million line C++ codebases can compile from scratch within minutes if your header files never include anything not in the least impact headers list from https://github.com/ned14/stl-header-heft.
include-what-you-use
- IWYU: A tool for use with Clang to analyze includes in C and C++ source files
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Script to find missing std includes in C++ headers
Interesting...how does it compare to https://github.com/include-what-you-use/include-what-you-use ?
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Speed Up C++ Compilation
Build Insights in Visual Studio, include-what-you-use).
Looks like https://include-what-you-use.org/ might do that.
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Is it good or bad practice to include headers that are indirectly included from other headers?
If you are worried about includes, use https://github.com/include-what-you-use/include-what-you-use and stop thinking about it.
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how do you guys manage a include file mess ?
Getting rid of that is not straightforard, though some tools can help with that
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Is it appropiate to comment what a header is needed for?
You can use the tool https://github.com/include-what-you-use/include-what-you-use to do this for for. It tracks included files and can give comment for what is used from each file. It also warns you when you include files that you don’t use
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Hey Rustaceans! Got a question? Ask here (16/2023)!
Invisible imports (e.g. traits). In Python, everything is fully namespaced (unless you from import * in which case all bets are off). It's always explicit where a name is coming from. C is the opposite: #include lets you refer to anything defined in the headers with no namespacing. That's why a common strategy (include what you use) has an associated code style: after every non-std #include you have a comment saying which of its definitions you are using. Of course, Rust is much less implicit, but I still sometimes struggle with traits. For example, you can use tokio::net::TcpStream, but you need to also use tokio::io::AsyncReadExt for the .read trait to be defined on TcpStream. This makes it hard (for me) to answer questions like "what traits are currently available in this scope?" and "why is this module being imported?"
- I implemented a NASA image compression algorithm
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IncludeGuardian - improve build times by removing expensive includes
Aside from being closed source and not available on all architectures, how does it compare to iwyu(https://include-what-you-use.org/) or clang's relatively recent include-fixer which is also accessible via clangd?
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Do you include standard library headers in your implementation file, if they're already been included in the corresponding header file?
I set up include-what-you-use and I let it tell me which headers should be where. The IWYU rules would have put all needed headers including in the cpp file.
What are some alternatives?
papers - ISO/IEC JTC1 SC22 WG21 paper scheduling and management
cppinclude - Tool for analyzing includes in C++
stdBLAS - Reference Implementation for stdBLAS
coc-clangd - clangd extension for coc.nvim
papers
cpplint - Static code checker for C++
plf_colony - An unordered C++ data container providing fast iteration/insertion/erasure while maintaining pointer/iterator validity to non-erased elements regardless of insertions/erasures. Provides higher-performance than std:: library containers for high-modification scenarios with unordered data.
clangd - clangd language server
zapcc - zapcc is a caching C++ compiler based on clang, designed to perform faster compilations
Cppcheck - static analysis of C/C++ code
zpp_throwing - Using coroutines to implement C++ exceptions for freestanding environments
uncrustify - Code beautifier