stk VS notcurses

Compare stk vs notcurses and see what are their differences.

stk

The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language. (by thestk)

notcurses

blingful character graphics/TUI library. definitely not curses. (by dankamongmen)
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stk notcurses
3 102
979 3,307
2.1% -
5.0 7.6
7 months ago about 1 month ago
C++ C
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

stk

Posts with mentions or reviews of stk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-02.
  • Lua efficiency
    2 projects | /r/lua | 2 Sep 2022
    Did you have a look at e.g. ChucK, SuperCollider, Csound, Faust, just to name a few. Or there is e.g. the Synthesis Toolkit (see https://ccrma.stanford.edu/software/stk/) which has a Lua binding (see https://sourceforge.net/projects/stkwrap/).
  • Audio Sparklines
    6 projects | news.ycombinator.com | 22 Jan 2022
    It looks nice. I would use STK instead if JUCE (https://github.com/thestk/stk) In particulat RtAudio.cpp, RtMidi.cpp, RtWvIn.cpp) and a local or remote visualizer based on ImGUI and OpenGL, since I have that code already I would only need to add a few lines to my audio app to debug visually, using shared memory (which is much faster than printf and works inside a debugger and anywhere else, on Linux, MacOS and Windows)
  • My website (on which the EuroPi will soon be sold) is now live!!
    3 projects | /r/EuroPi | 24 Apr 2021

notcurses

Posts with mentions or reviews of notcurses. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-02.
  • Text UIs != Terminal UIs
    2 projects | news.ycombinator.com | 2 Mar 2024
    > The only reason we don't have animation frameworks for the terminal is because it's not possible

    https://nick-black.com/dankwiki/index.php/Notcurses

  • Notcurses: Blingful character graphics/TUI library
    2 projects | news.ycombinator.com | 1 Feb 2024
  • Notcurses
    1 project | news.ycombinator.com | 22 Nov 2023
  • good high-level ncurses library
    5 projects | /r/commandline | 10 Jul 2023
    Notcurses. Install it and run notcurses-demo to be suitably impressed.
  • Ratatui: Build rich terminal user interfaces
    2 projects | /r/rust | 30 May 2023
    Same for me, I would be much more motivated if there was something like textual for Rust. Given the capability of terminal emulators now I think Rust is lacking behind in the TUI field. Just checkout what can be done with something like notcurses
  • Terminal emulators that break from the traditional rendering approach?
    1 project | /r/commandline | 29 May 2023
    On the application side of rendering, see notcurses, it is at the leading edge: https://github.com/dankamongmen/notcurses
  • Doom on Teletext
    2 projects | news.ycombinator.com | 28 May 2023
    Other TUI libraries of note: https://github.com/dankamongmen/notcurses/blob/master/doc/OT...
  • Io Uring
    3 projects | news.ycombinator.com | 22 May 2023
    The broader world probably knows him best for the terminal handling library Notcurses[1] and a lot of telling terminal emulator authors to get their shit together.

    I’ve had his grad-school project libtorque[2] (HotPar ’10), an event-handling and scheduling library, on my to-read list for years, but I can’t seem to figure out how it accomplishes the interesting things it does.

    [1] https://nick-black.com/dankwiki/index.php/Notcurses, https://github.com/dankamongmen/notcurses/

    [2] https://nick-black.com/dankwiki/index.php/Libtorque

  • Are We Sixel Yet
    15 projects | news.ycombinator.com | 14 May 2023
    In XTerm, this (rightly) makes no difference. In Foot and Contour however, you still end up a line resp. a screen below where you started, if now with the correct horizontal position.

    So it seems to me like what you want should work by default, except it doesn’t.

    It should be possible to instead just treat the whole thing as a graphical overlay (by computing or directly asking for the character cell size, as Kirill Panov rightly admonishes me is possible with XTWINOPS) without touching the cursor; that’s what the “sixel scrolling” setting (DECSDM) is supposed to do. Then you can just manually move the cursor forward however many positions after you’re done drawing.

    Except apparently the DEC manual (the VT330/340 one above) and DEC hardware contradict each other as to which setting of DECSDM (set or reset) corresponds to which scrolling state (enabled or disabled), and XTerm has implemented it according to the manual not the VT3xx[1,2,3]—then most other emulators followed suit[4]—then XTerm switched to following the hardware[5,6] (unless you and that’s what I’m seeing on my machine right now. So now you need to check if you’re on XTerm ≥ 369 or not[7]. If I’m reading the Notcurses code right, other terminals have followed suit[8].

    Again, ouch.

    P.S. It seems DEC had an internal doc for how their terminals should operate (DEC STD 070) [9]. It does not document DECSDM at all.

    [1] https://github.com/wez/wezterm/issues/217#issuecomment-86449...

    [2] https://github.com/hackerb9/lsix/issues/41

    [3] https://github.com/dankamongmen/notcurses/issues/1782

    [4] https://github.com/arakiken/mlterm/pull/23

    [5] https://invisible-island.net/xterm/xterm.log.html#xterm_369

    [6] https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-T...

    [7] https://github.com/dankamongmen/notcurses/commit/0918fa251e2... (the correct version cutoff is 369 not 359, the patch contains a now-fixed bug)

    [8] https://github.com/dankamongmen/notcurses/blob/master/src/li... (look for mentions of invertsixel)

    [9] http://www.bitsavers.org/pdf/dec/standards/EL-SM070-00_DEC_S...

  • smenu clean window effect
    3 projects | /r/commandline | 11 May 2023
    And there's also the notcurses library:

What are some alternatives?

When comparing stk and notcurses you can also consider the following projects:

juce-toys - Debugging utilities in a JUCE Module, plus NatVis and LLDB customizations

rich - Rich is a Python library for rich text and beautiful formatting in the terminal.

pico-synth - A digital synth based on Raspberry Pi Pico

FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang

raspberry-pico-midi-in-test

xterm.js - A terminal for the web

visual_debugger - debug data over a shared memory connection to an OpenGL ImGUI window

sixvid - Simple script for animated GIF viewing using sixels

melatonin_audio_sparklines - Sparklines For JUCE AudioBlocks

tcell - Tcell is an alternate terminal package, similar in some ways to termbox, but better in others.

SampledSignals.jl - Core types for regularly-sampled multichannel signals like Audio, RADAR and Software-Defined Radio

awesome-tuis - List of projects that provide terminal user interfaces