steel
websurfx
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steel | websurfx | |
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9 | 37 | |
848 | 581 | |
- | - | |
9.0 | 9.7 | |
7 days ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
steel
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Helix: Release 24.03 Highlights
I absolutely don't mind the plugin system being a Scheme. It's a plugin for a text editor, and Steel(https://github.com/mattwparas/steel) seems to be a lot less of a maintenance burden than WASM plugins(besides that I find the WASM tooling to be extremely complex).
But besides all that, Helix learned be that I don't need fancy plugins or endless finicking with config files and toolchains. Using a combination of other tools, like yazi and lazygit, helps me not only inside my editor but outside of it as well. And Kakoune does this even better. In that regard it has been a real eye-opener and refreshing. The downside is, it's hard to go back to other editors!
- Steel – An embeddable and extensible Scheme dialect
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Steel – An embedded scheme interpreter in Rust
Basically the differences are in the concepts you'll use to write code. Lisps themselves are very different from each other, but just like the languages you're used to, lisps have standard libraries that can be called, and those building blocks can be used to build applications or whatever else. In this case specifically, Steel provides the facility to call Rust functions within a Steel program: https://github.com/mattwparas/steel.
So, although I haven't used Steel, it looks like the advantage you'd get from using it is the opportunity to take advantage of features it provides like transducers and contracts, which are feature common to other Lisps as well.
So, just like choosing any other language, it boils down to a series of tradeoffs.
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What’s everyone working on this week (19/2023)?
I've been adding my language steel as the plugin language for helix. There is a lot of discussion around what the plugin system will look like for helix and I figured I'd give it a shot since steel was designed originally for embedding. So far its working pretty well, it turns helix into emacs (without the nearly 50 years of development, so not quite as good). I'm reasonably confident the changes won't be accepted upstream (my language is a scheme but I am the only developer at the moment), but even if not it is a really fun experiment. Hoping that it can be used as a basis for whatever plugin system they eventually land on. An example of what configuration would look like:
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What’s everyone working on this week (7/2023)?
Working on automatic doc generation for steel. I've been procrastinating building this out for a while - some of the easy cases are really easy, while the hard cases are definitely not easy.
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What's everyone working on this week (6/2023)?
I'm working on steel, an embedded scheme like programming language. I have lofty goals of eventually adding a JIT and making it viable as a standalone language, but for now its just about as fast as python, and makes for fairly pleasant embedded scripting. Recently added modules and dylibs, and am working on getting documentation into a better place so that adding more libraries becomes easier. I've written a functioning slack bot in it, which is pretty fun, eventually want to make a discord bot as well out of it just to stress test it a bit
- Guile Steel: a proposal for a systems Lisp
websurfx
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Websurfx - first stable version released! v1.0.0!!
GitHub release: https://github.com/neon-mmd/websurfx/releases/tag/v1.0.0
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Selfhosted web search engine
Sorry for being late to reach you out. Thanks for trying out Websurfx, but I can help you out in setting up Websurfx. Just a raise an issue here, or you can ask for help here at our discord, we would be glad in helping you out :).
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How to Wrap Your Errors with Enums when using Error-stack
Recently we decided to do error-handling and provide custom error-messages for the errors related to each engine code present under src/engines folder in one of my project websurfx when using error-stack and we wanted to use enums for it and we found that the error-stack project provides no guide, tutorial or example but thanks to one of our maintainers @xffxff, @xffxff provided a really cool solution to this problem and which helped me learn a lot so I decided to share with you all on what I learned from it in this post and how you can wrap errors with enums when using error-stack so stick till the end of the post.
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Websurfx - an open-source alternative to Searx that provides clean, ad-free, and organic results with incredible speed while keeping privacy and security in mind.
Also, you can check out the docs for steps on how to do docker deployment. I have covered it over there in great depth.
git clone https://github.com/neon-mmd/websurfx.git
- Websurfx - An open-source alternative to Searx that provides clean, ad-free, and organic results with incredible speed while keeping privacy and security in mind.
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How can I improve this code??
Before you look into the code, I would like to explain in brief what the code below does. The code below a function which builds a new random user-agent from the provided browsers and returns it as a string but it is too slow it takes 10 seconds to build and even with caching option enabled it takes around 5-7 seconds but I want to reduce the time it takes by as much as possible. Please provide me with some suggestions or code on how to improve this down in the comments or here in this issue I have opened in my project.
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[Hobby] Seeking Passionate Team for Open Source Meta-Search Engine Project in Rust
If you'd like to join the WebSurfx team and help shape the future of a privacy-centric search engine, please check out our project on GitHub: WebSurfx GitHub. Feel free to explore the code, open issues, or submit pull requests. Don't hesitate to introduce yourself and share your ideas!
- Websurfx - an open-source alternative to Searx that allows you to search through multiple search engines all at once with incredible speed, privacy, and security which provides Ad-free clean results, high customizability, and much more. (Check out the link below for more info)
What are some alternatives?
freya - Native GUI library for 🦀 Rust powered by 🧬 Dioxus and 🎨 Skia.
mkvdump - MKV and WebM parser CLI tool
schemetran
websurfx
astro-float - Arbitrary precision floating point numbers library
Graphite - 2D raster & vector editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
tesseract-wasm - JS/WebAssembly build of the Tesseract OCR engine for use in browsers and Node
SquireCore - The backend library used by Squire Tournament Services
rust-s3-async-ffi - Asynchronous streaming of AWS S3 objects in C and C++ powered by rust-s3
release-plz - Publish Rust crates from CI with a Release PR.
mdbook-pdf-headless_chrome - A forked version from headless_chrome used by mdbook-pdf for the latest version and expanding some response timeout to 300 seconds.
wgpu - Cross-platform, safe, pure-rust graphics api.