steamgriddb-manager
Proton
steamgriddb-manager | Proton | |
---|---|---|
47 | 1,448 | |
354 | 22,711 | |
- | 1.0% | |
0.8 | 9.5 | |
almost 2 years ago | 6 days ago | |
JavaScript | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
steamgriddb-manager
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Using Steam Rom Manager to add non steam games
SteamGridDbManager
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is there a way to add games from other launchers to steam?
Sure you can do that on Steam either as adding any game as non-Steam game from menu or use tools like this to do that.
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It's Beautiful...
You should really use steamgriddb manager to set consistent images that's what ROMs ce done and it looks great https://www.steamgriddb.com/manager
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Is there a way to add another launchers libraries to steam?
Steam already has that feature way way before even others were a thing back then. It's https://help.steampowered.com/en/faqs/view/4B8B-9697-2338-40EC and to do this in a shortcut, you can use https://www.steamgriddb.com/manager to import your "installed" games from other launchers.
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Anyone Know How To Set Custom Images
The tool https://github.com/SteamGridDB/steamgriddb-manager
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A tool to automatically download art from steamgriddb
Steamgriddb manager? just googled it, https://www.steamgriddb.com/manager found that it is not under development? I didn't plan to replace it, but I can imagine that there is probably some overlap.
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Can't Create Desktop Shortcut
Have you tried SteamGrid DB Manager ? It has worked to import games for Epic and other launchers before. I have Battlefront II from Epic sure also and i think I used that to import it.
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Is there a "quick" way to add multiple nonhsteam games?
steam grid db manager
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[Guide] Getting a PS5 controller to work with Steam/Non-Steam games
for Epic and the rest: I would use https://www.steamgriddb.com/manager (or https://github.com/WombatFromHell/OriginSteamOverlayLauncher) for this sort of stuff...but it may be reliable for certain games (aka Call of Duty Warzone).
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It Takes Two
There is also this manager which is made for many launchers to be easy to import into steam. I've never used it personally and don't know if it's made for steam input in mind.
Proton
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A New Era for Mixed Reality
The "Metaverse" is a complete joke, and among gamers, Valve has a way better reputation than Meta. Why would they want to dilute that brand?
They already have their own platform (Steam), OS (SteamOS), VR headset (Index), their own Windows translation layer (Proton, https://github.com/ValveSoftware/Proton), their own partnership with cloud gaming (Steam Cloud Play using GeForce Now , https://partner.steamgames.com/doc/features/cloudgaming), etc.
IMO: As someone with thousands of games on Steam, there's no way in hell I'd want that linked to Facebook. I think they eventually removed the requirement to have a FB account to use a Quest, but they still require a Meta account. Yuck.
This reeks of Facebook recognizing the Metaverse as the failure that it was and opening it up because it's no longer relevant...
- Kerbal Space Program 2 is not playable on Linux with Proton
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Proton, a fast and lightweight alternative to Apache Flink
Or Valve's Proton[0], a tool for playing Windows games on Linux.
https://github.com/ValveSoftware/Proton
- Proton 8.0-5 (Valve/ValveSoftware/Steam/SteamPlay/Wine/WineHQ/Linux/VideoGame)
- Red Dead Redemption not working
- Cyberpunk Issues
- Updated my citybuilder Trappist, switched to Vulkan, is anyone still dependent on OpenGL?
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NTFS messes up
Did you mount it with the correct flags?
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How do I use multiple hard drives on Kubuntu for steam?
there is a hack to try and use your existing windows game install from an NTFS drive, but i don't recommend it as steam will try to save file names that are not allowed on NTFS...plus ext4 is faster.
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
What are some alternatives?
steamgrid - Downloads images to fill your Steam grid view
lutris - Lutris desktop client
nucleuscoop - Starts multiple instances of a game for split-screen multiplayer gaming!
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
GlosSI - Tool for using Steam-Input controller rebinding at a system level alongside a global overlay
dxvk-async
OriginSteamOverlayLauncher - An executable wrapper for Steam to make third-party launchers more convenient to use with a Steam Controller
mf-install - Media Foundation workaround for Wine
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
yuzu - Nintendo Switch emulator
steamsync - Tool to automatically add games from the Epic Games Launcher to Steam
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]