steamgrid
gamescope
steamgrid | gamescope | |
---|---|---|
60 | 422 | |
639 | 1,792 | |
- | - | |
1.2 | 7.9 | |
11 months ago | about 1 year ago | |
Go | C++ | |
MIT License | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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steamgrid
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Adding Custom Art to Non Steam Games
Can try this https://github.com/boppreh/steamgrid or this one https://github.com/PhilipK/BoilR for art on non steam game needs ur steamgriddb id
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Anyone noticed how dynamic collections don't affect sharedconfig.vdf anymore?
So, I've been trying my see around if I can fix my steam library via steamgrid until I realized that whatever I do with my collections, my two biggest ones can't be modified. Digging deeper realized that sharedconfig.vdf no longer updates the tags when it's on a dynamic collection. Even renaming said dynamic collection doesn't affect the file at all...
- Anyone know how to get photos on these I can work out how to in the desktop mode but not in game mode ?
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Is there a way to add Images to non steam games?
There’s an automated way of doing it for all your games. https://github.com/boppreh/steamgrid Create a steamgriddb api key and add it as a parameter when you run the exe file. It autodetects everything and downloads cover arts, icons etc
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Animated game art with SteamgridDB plugin (decky loader)
SteamGrid program, this is a program that automatically updates all your Steam art with one single command, it have different flags to select exactly what you want to do.
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Where can you change this picture? I found out how to do all the other ones and I’ve added animated ones but this one I can’t seem to find how to change it.
GitHub - boppreh/steamgrid: Downloads images to fill your Steam grid view
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Is there an app that would automatically set up the images of non-steam games in the library?
i’m using https://github.com/boppreh/steamgrid via konsole
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How do I add cover images to applications?
The program that I'm saying isn't Boop, is this one, that is called just "Steamgrid"
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Guide to update all the Steam art automatically with Steamgrid tool
Second, you need to download the tool, to do that just go to [this page](https://github.com/boppreh/steamgrid) and in the download section of the page click on the Linux version if you want this for the steam deck or the windows version if you want it for your Windows PC. Then go where you downloaded the zip, unzip it and enter inside the folder.
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How to update all Steam art
Second, you need to download the tool, to do that just go to this page and in the download section of the page click on the Linux version if you want this for the steam deck or the windows version if you want it for your Windows PC. Then go where you downloaded the zip, unzip it and enter inside the folder. On Linux (Steam Deck) you will have to do an additional step: right click on the executable called "steamgrid" click on properties and then move to the tab called "Permissions" in this tab you will have to enable the check box that says "Is Executable".
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
steamgriddb-manager - Automatically find games from launchers on your system and import them into your Steam library with a click of a button.
Proton - Compatibility tool for Steam Play based on Wine and additional components
steam-rom-manager - An app for managing ROMs in Steam
sway - i3-compatible Wayland compositor
SGDBoop - A program used for applying custom artwork to Steam, using SteamGridDB. Supports both Windows and Linux, written completely in C.
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
BoilR - Synchronize games from other platforms into your Steam library
wine - Wine with a bit of extra spice
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
EmuDeck - Emulator configurator for Steam Deck
Magpie - An all-purpose window upscaler for Windows 10/11.