stateright VS statig

Compare stateright vs statig and see what are their differences.

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stateright statig
8 4
1,532 540
1.6% -
6.7 2.8
29 days ago 23 days ago
Rust Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

stateright

Posts with mentions or reviews of stateright. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-09.
  • Distributed Async Executors?
    1 project | /r/rust | 5 Dec 2022
  • Announcing `statig`: Hierarchical state machines for event-driven systems (using GAT’s)
    4 projects | /r/rust | 9 Nov 2022
    stateright - which is meant for distributed state machines and includes a full on model checker
  • RiB Newsletter #27
    5 projects | /r/rust | 1 Sep 2021
    Stateright.
  • Paxos vs Raft: Have We Reached Consensus on Distributed Consensus?
    5 projects | news.ycombinator.com | 16 Jul 2021
    Author seems to be using https://github.com/ailidani/paxi for actual implementation and proof.

    I'm more of a python/rust guy. There have been some attempts to make model checkers in rust: https://github.com/stateright/stateright

    The issue is that rust is a very large language and it's hard to get it right.

    I have a python implementation of raft over here:

    https://github.com/adsharma/raft/tree/master/raft/states

    That's small enough to be self contained and perhaps run through a model checker some day and transpiled to many statically typed languages.

    The issue with TLA+ proofs such as:

    https://github.com/fpaxos/raft.tla

    is that it's hard to tell if a particular C++ or Rust implementation conforms to the spec.

    So how do we check and transpile?

    * https://www.philipzucker.com/Modelling_TLA_in_z3py/

  • Does "safety by default" scale?
    1 project | /r/ProgrammingLanguages | 7 Jun 2021
    Why make memory safety the exception? For example, https://github.com/stateright/stateright implements model checking for distributed systems at the library-level. If you could achieve the same effect with memory safety through the ecosystem, why wouldn't you?
  • Stateright: A model checker for implementing distributed systems
    3 projects | news.ycombinator.com | 6 Jun 2021
    Regarding the last point — correct, Stateright aims to verify both.

    It’s important to clarify that this doesn’t provide a proof of correctness, but it can dramatically improve confidence in both the design and implementation compared with fuzz testing, for example. This is done by exhaustively enumerating possible nondeterministic outcomes (e.g. due to message reordering) within specified constraints (e.g. up to S servers and C clients performing X operations…).

    Examples:

    SD Paxos: https://github.com/stateright/stateright/blob/master/example...

    ABD (linearizable register algorithm): https://github.com/stateright/stateright/blob/master/example...

  • Rust and Julia
    2 projects | /r/rust | 5 Jun 2021
    I believe they meant this: https://github.com/stateright/stateright

statig

Posts with mentions or reviews of statig. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-11.
  • Hierarchical state machine in Rust with `statig`
    1 project | /r/embedded | 27 Mar 2023
    I went through multiple iterations for the design before arriving on something that (to me at least) feels clean and is easy to maintain. But of course I’m a bit biased and I’m curious to hear what other people think. So if this sounds interesting to you be sure to check out the repo!
  • Accessing embedded peripherals from state machine
    3 projects | /r/rust | 11 Jan 2023
    I'm trying to make a blinky app targeting the ESP32-C3 using [statig HSM crate](https://github.com/mdeloof/statig) but I can't figure out how to access pins (or other peripherals) from the states.
  • Announcing `statig`: Hierarchical state machines for event-driven systems (using GAT’s)
    4 projects | /r/rust | 9 Nov 2022
    The thing is that these handlers can result in different transitions or even no transitions at all (see the calculator example). Maybe one way to think of it is that "state" is the result of all events that have occurred and determines how the system responds to new events. So in that sense the method is the state. (Idk, does that make sense?)

What are some alternatives?

When comparing stateright and statig you can also consider the following projects:

mina-vrf-rs

hsmcpp - C++ based Hierarchical / Finite State Machine library oriented for embedded and RTOS systems.

tlaplus - TLC is a model checker for specifications written in TLA+. The TLA+Toolbox is an IDE for TLA+.

bonsai - Rust implementation of AI behavior trees.

raft.tla - TLA+ specification for the Raft consensus algorithm

bitfield-struct-rs - Procedural macro for bitfields.

py2many - Transpiler of Python to many other languages

esp-idf-template - A "Hello, world!" template of a Rust binary crate for the ESP-IDF framework.

lam - :rocket: a lightweight, universal actor-model vm for writing scalable and reliable applications that run natively and on WebAssembly

paxi - Paxos protocol framework

dylint - Run Rust lints from dynamic libraries

raft