stable-diffusion-webui-depthmap-script
ebsynth
stable-diffusion-webui-depthmap-script | ebsynth | |
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64 | 77 | |
1,594 | 1,460 | |
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8.3 | 0.0 | |
2 months ago | 11 months ago | |
Python | C | |
MIT License | - |
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stable-diffusion-webui-depthmap-script
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PATCHFUSION is really impressive. High resolution depth maps in 16bit. I've been waiting for this. https://github.com/zhyever/PatchFusion
The guide on the github page for the extension is OK: https://github.com/thygate/stable-diffusion-webui-depthmap-script
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Extension not showing. Depthmap help 🙏
New to SD. I'm trying to get an extension to work (https://github.com/thygate/stable-diffusion-webui-depthmap-script) but opposite to the tutorials the "depth" tab doesn't show after installation. Anyone who can help locate the problem? Thanks!
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Is anyone working on stereoscopic 3D SD? Is it even possible?
You can use this extension to generate stereoscopic images . . . I don't (yet) dabble in video, so I don't know what it'll do there. I've done a ton of stereo pics with it. My fascination sort of comes and goes. You can do cross-eyed or parllel view as well as red/cyan anaglyphs.
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GUIDE: Ways to generate consistent environments for comics, novels, etc
Option 8. Use img2img of existing 360 HDRIs, extract their depth maps with the depth extension. Use that as a displacement map on a sphere in Blender, similarly to this, with the refurbished HDRI as an image texture, then take screenshots from a position close to the center of the sphere. You are limited to staying close to the center in order to avoid distortion, but now you have 360 degrees of consistent freedom for a particular scene. If you have 2 or more HDRIs of the same place, even better. You could also combine this with the 3D environments of the other options to use 360 renders as bases for the img2img.
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Another Ai image to 3d
you have another automatic 1111 extension that allow you to create there also the 3d file, but this consume a lot of vram https://github.com/thygate/stable-diffusion-webui-depthmap-script
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Get a 16-Bit Controlnet Depth
If you're using A1111 webui there is the depthmap2mask extension which you can install from the extensions tab. It will add a depth tab which will allow you to create 16-bit depth maps among many other things.
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180 VR - Blue Techno World - (Stable Diffusion + Deforum) stereo video
actually it is very easy to do. What you need is install extension for Stable Diffusion webUI (https://stable-diffusion-art.com/install-windows/) . This extension will generate stereo for you automatically. Name is Depth. (https://github.com/thygate/stable-diffusion-webui-depthmap-script)
- Is it possible for me to approximate a depth map from a generated image and make a 3D model?
- Thanks for loving our Star Wars video! We created a new one for Lord of the Rings. Enjoy this mid-journey to Middle-Earth.
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Found this site through twitter that slightly animates images. Throwing Stable Diffusion generations into it is pretty awesome. Site in comments.
You can do this inside of a1111 as well with this extension https://github.com/thygate/stable-diffusion-webui-depthmap-script
ebsynth
- EbSynth – Transform Video by Painting over a Single Frame
- Tips to hide waistband?
- Please react to this!
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Removing text from video
The only AI I can think of would be EbSynth, which would still require some frames to be fixed in Photoshop, but might work.
- SO MUCH FAKERY! All keyframes created in Stable Diffusion. This is only FOUR keyframes and my temporal consistency method. The voice is an A.I. model I trained to override my own boring voice and make it a bit more like John Hurt. Reality will pop in at the end.
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Blender + SD + EBSynth
EbSynth - Transform Video by Painting Over a Single Frame
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Arima Kana OshinoKo Dance Video
Download ebsyth from https://ebsynth.com/ , install it. (Make sure your anit-virus did not block it, or else it won't works)
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Tools For AI Animation and Filmmaking , Community Rules, ect. (**FAQ**)
EbSynth (Used to interpolate/animate using painted-over or stylized keyframes from a driving video, à la Joel Haver) https://ebsynth.com/
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Walking through worlds
There is something called ebsynth on GitHub: https://github.com/jamriska/ebsynth
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Opinion on AI for animation (strictly creating inbetweens)?
Anything AI is going to be divisive, but I think you already have a pretty good grasp of the issue. Adjacent to this there is stuff like EBSynth https://ebsynth.com/ which rotoscopes video footage. Joel Haver uses it to make all his animations solo and has a video going over the process - https://www.youtube.com/watch?v=tq_KOmXyVDo
What are some alternatives?
MiDaS - Code for robust monocular depth estimation described in "Ranftl et. al., Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer, TPAMI 2022"
animegan2-pytorch - PyTorch implementation of AnimeGANv2
a1111-sd-zoe-depth - a1111 sd WebUI extention version of ZoeDepth
neural-style-tf - TensorFlow (Python API) implementation of Neural Style
multi-subject-render - Generate multiple complex subjects all at once!
frame-interpolation - FILM: Frame Interpolation for Large Motion, In ECCV 2022.
Thin-Plate-Spline-Motion-Model - [CVPR 2022] Thin-Plate Spline Motion Model for Image Animation.
material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine
depthmap2mask - Create masks out of depthmaps in img2img
ArtGAN - ArtGAN + WikiArt: This work presents a series of new approaches to improve GAN for conditional image synthesis and we name the proposed model as “ArtGAN”.
point-e - Point cloud diffusion for 3D model synthesis
texture-synthesis - 🎨 Example-based texture synthesis written in Rust 🦀