stable-baselines VS gym-battleship

Compare stable-baselines vs gym-battleship and see what are their differences.

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stable-baselines gym-battleship
10 2
4,000 9
- -
0.0 2.4
over 1 year ago 12 months ago
Python Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

stable-baselines

Posts with mentions or reviews of stable-baselines. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-28.

gym-battleship

Posts with mentions or reviews of gym-battleship. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-02.
  • Battleship
    4 projects | news.ycombinator.com | 2 Apr 2022
    There are a few gyms for battleship, https://github.com/thomashirtz/gym-battleship ... some variations I would like to see involve a much bigger grid (100x100) and moving ships along axis @ various rates ... but then you would get a different game I guess.
  • Python OpenAI Gym environment for reinforcement learning
    2 projects | /r/reinforcementlearning | 13 May 2021
    (shamless plug) If you want to check out a simple custom gym environment of a boardgame, I did a battleship env some time ago: https://github.com/thomashirtz/gym-battleship

What are some alternatives?

When comparing stable-baselines and gym-battleship you can also consider the following projects:

stable-baselines3 - PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.

open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

Ray - Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.

rl-baselines3-zoo - A training framework for Stable Baselines3 reinforcement learning agents, with hyperparameter optimization and pre-trained agents included.

rex-gym - OpenAI Gym environments for an open-source quadruped robot (SpotMicro)

Super-mario-bros-PPO-pytorch - Proximal Policy Optimization (PPO) algorithm for Super Mario Bros

rl-baselines-zoo - A collection of 100+ pre-trained RL agents using Stable Baselines, training and hyperparameter optimization included.

Tic-Tac-Toe-Gym - This is the Tic-Tac-Toe game made with Python using the PyGame library and the Gym library to implement the AI with Reinforcement Learning

portfolio-management - Repository for portfolio management using Pytorch, SQLAlchemy and XArray. The management is done using the reinforcement learning algorithm "Soft Actor-Critic".

DI-engine - OpenDILab Decision AI Engine

ideas - :rocket: Ideas for everyone under a CC licence. Feel free to use. I'll send you a postcard if you build anything on this list.