sse2neon VS simdjson

Compare sse2neon vs simdjson and see what are their differences.

simdjson

Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks (by simdjson)
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sse2neon simdjson
7 65
1,224 18,386
1.2% 0.5%
7.3 9.2
16 days ago 8 days ago
C++ C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sse2neon

Posts with mentions or reviews of sse2neon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-11.
  • sse2neon - A C/C++ header file that converts Intel SSE intrinsics to Aarch64 NEON intrinsic
    1 project | /r/CKsTechNews | 26 Dec 2022
  • A C/C++ header file that converts Intel SSE intrinsics to Aarch64 NEON intrinsic
    1 project | news.ycombinator.com | 26 Dec 2022
  • Porting Architecture Specific C/C++ Intrinsics to Graviton
    4 projects | dev.to | 11 Feb 2022
    The sse2neon project is a quick way to get C/C++ applications compiling and running on Graviton. The sse2neon header file provides NEON implementations for x64 intrinsics so no source code changes are needed. Each function call (intrinsic) is simply replaced with NEON instructions and will just work on Graviton.
  • An AWS Community Builder Story
    3 projects | dev.to | 11 Jan 2022
    To continue our collaboration I contributed some small changes to KasmVNC on GitHub to use sse2neon for a performance critical part of the application which uses SSE intrinsics and needed to be changed to NEON intrinsics.
  • Deserializing JSON Fast
    3 projects | news.ycombinator.com | 1 Jan 2022
    I think the talk is very clearly laid out as an incremental journey, and each stepping stone involves contextual decision-making. I don't think Andreas is saying "you must end up with the SSE2 implementation at the end". Using machine-specific intrinsics is another dependency decision very similar to deciding to use a given library. I would have loved the talk and probably still thought of it and posted it, even if it ended before the intrinsics (but I think he does an excellent job at that part too).

    And porting SSE2 to Neon is actually pretty easy -- if you use https://github.com/DLTcollab/sse2neon, IME it's very easy to do incrementally (or avoid or postpone indefinitely, depending on your needs).

  • PortableGL: An MIT licensed implementation of OpenGL 3.x-ish in clean C
    4 projects | /r/GraphicsProgramming | 1 Oct 2021
    I have a private cross-platform port, I’m waiting on the resolution of his latest GitHub issue to submit my changes. sse2neon (https://github.com/DLTcollab/sse2neon) was a big help - I also wrote a very primitive sse2scalar for raspbian builds where neon is unavailable. Honestly SIMD doesn’t help much, as you’re usually memory bound under SWGL. The biggest perf win is any amount of asynchronous execution - running off the main thread is good enough and could be applied to your library externally through a command buffer without any changes to your code.
  • Success porting VCV into aarch64 linux! (Usable on Android Devices)
    3 projects | /r/vcvrack | 13 Mar 2021
    You should go to /include/simd and download sse2neon.h into the folder. Replace appearing in any source files in that directory with "sse2neon.h". You will still encounter errors; remove the lines causing problems, typically containing the phrase ZERO_MODE. ARM processors does not require it.

simdjson

Posts with mentions or reviews of simdjson. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-20.
  • Tips on adding JSON output to your command line utility. (2021)
    2 projects | news.ycombinator.com | 20 Apr 2024
    It's also supported by simdjson [0] (which has a lot of language bindings [1]):

    > Multithreaded processing of gigantic Newline-Delimited JSON (ndjson) and related formats at 3.5 GB/s

    [0] https://simdjson.org/

    [0] https://github.com/simdjson/simdjson?tab=readme-ov-file#bind...

  • 1BRC Merykitty's Magic SWAR: 8 Lines of Code Explained in 3k Words
    4 projects | news.ycombinator.com | 9 Mar 2024
  • Training great LLMs from ground zero in the wilderness as a startup
    3 projects | news.ycombinator.com | 6 Mar 2024
  • simdjson: Parsing Gigabytes of JSON per Second
    1 project | news.ycombinator.com | 23 Jan 2024
  • Use any web browser as GUI, with Zig in the back end and HTML5 in the front end
    17 projects | news.ycombinator.com | 1 Jan 2024
    String parsing is negligible compared to the speed of the DOM which is glacially slow: https://news.ycombinator.com/item?id=38835920

    Come on, people, make an effort to learn how insanely fast computers are, and how insanely inefficient our software is.

    String parsing can be done at gigabytes per second: https://github.com/simdjson/simdjson If you think that is the slowest operation in the browser, please find some resources that talk about what is actually happening in the browser?

  • Cray-1 performance vs. modern CPUs
    4 projects | news.ycombinator.com | 25 Dec 2023
    Thanks for all the detailed information! That answers a bunch of my questions and the implementation of strlen is nice.

    The instruction I was thinking of is pshufb. An example ‘weird’ use can be found for detecting white space in simdjson: https://github.com/simdjson/simdjson/blob/24b44309fb52c3e2c5...

    This works as follows:

    1. Observe that each ascii whitespace character ends with a different nibble.

    2. Make some vector of 16 bytes which has the white space character whose final nibble is the index of the byte, or some other character with a different final nibble from the byte (eg first element is space =0x20, next could be eg 0xff but not 0xf1 as that ends in the same nibble as index)

    3. For each block where you want to find white space, compute pcmpeqb(pshufb(whitespace, input), input). The rules of pshufb mean (a) non-ascii (ie bit 7 set) characters go to 0 so will compare false, (b) other characters are replaced with an element of whitespace according to their last nibble so will compare equal only if they are that whitespace character.

    I’m not sure how easy it would be to do such tricks with vgather.vv. In particular, the length of the input doesn’t matter (could be longer) but the length of white space must be 16 bytes. I’m not sure how the whole vlen stuff interacts with tricks like this where you (a) require certain fixed lengths and (b) may have different lengths for tables and input vectors. (and indeed there might just be better ways, eg you could imagine an operation with a 256-bit register where you permute some vector of bytes by sign-extending the nth bit of the 256-bit register into the result where the input byte is n).

  • Codebases to read
    5 projects | /r/cpp | 5 Dec 2023
    Additionally, if you like low level stuff, check out libfmt (https://github.com/fmtlib/fmt) - not a big project, not difficult to understand. Or something like simdjson (https://github.com/simdjson/simdjson).
  • Simdjson: Parsing Gigabytes of JSON per Second
    1 project | news.ycombinator.com | 30 Nov 2023
  • Building a high performance JSON parser
    19 projects | news.ycombinator.com | 5 Nov 2023
    Everything you said is totally reasonable. I'm a big fan of napkin math and theoretical upper bounds on performance.

    simdjson (https://github.com/simdjson/simdjson) claims to fully parse JSON on the order of 3 GB/sec. Which is faster than OP's Go whitespace parsing! These tests are running on different hardware so it's not apples-to-apples.

    The phrase "cannot go faster than this" is just begging for a "well ackshully". Which I hate to do. But the fact that there is an existence proof of Problem A running faster in C++ SIMD than OP's Probably B scalar Go is quite interesting and worth calling out imho. But I admit it doesn't change the rest of the post.

  • New package : lspce - a simple LSP Client for Emacs
    4 projects | /r/emacs | 30 Jun 2023
    I have same question as /u/JDRiverRun : how do you deal with JSON, do you parse json on Rust side or on Emacs side. I see that you are requiring json.el in your lspce.el, but I haven't looked through entire file carefully. If you parse on Rust side, do you use simdjson (there are at least two Rust bindings to it)? If yes, what are your impressions, experiences compared to more "standard" json library?

What are some alternatives?

When comparing sse2neon and simdjson you can also consider the following projects:

yenten-arm-miner-yespowerr16 - ARM 64 CPU miner for Yespower variant algorithms

RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API

KasmVNC - Modern VNC Server and client, web based and secure

jsoniter - jsoniter (json-iterator) is fast and flexible JSON parser available in Java and Go

simde - Implementations of SIMD instruction sets for systems which don't natively support them.

json - JSON for Modern C++

Tow-Boot - An opinionated distribution of U-Boot. — https://matrix.to/#/#Tow-Boot:matrix.org?via=matrix.org

json-schema-validator - JSON schema validator for JSON for Modern C++

libsamplerate - An audio Sample Rate Conversion library

JsonCpp - A C++ library for interacting with JSON.

cglm - 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

json - A C++11 library for parsing and serializing JSON to and from a DOM container in memory.