sse2neon
daw_json_link
sse2neon | daw_json_link | |
---|---|---|
7 | 21 | |
1,224 | 428 | |
1.2% | - | |
7.3 | 8.4 | |
16 days ago | 6 days ago | |
C++ | C++ | |
MIT License | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sse2neon
- sse2neon - A C/C++ header file that converts Intel SSE intrinsics to Aarch64 NEON intrinsic
- A C/C++ header file that converts Intel SSE intrinsics to Aarch64 NEON intrinsic
-
Porting Architecture Specific C/C++ Intrinsics to Graviton
The sse2neon project is a quick way to get C/C++ applications compiling and running on Graviton. The sse2neon header file provides NEON implementations for x64 intrinsics so no source code changes are needed. Each function call (intrinsic) is simply replaced with NEON instructions and will just work on Graviton.
-
An AWS Community Builder Story
To continue our collaboration I contributed some small changes to KasmVNC on GitHub to use sse2neon for a performance critical part of the application which uses SSE intrinsics and needed to be changed to NEON intrinsics.
-
Deserializing JSON Fast
I think the talk is very clearly laid out as an incremental journey, and each stepping stone involves contextual decision-making. I don't think Andreas is saying "you must end up with the SSE2 implementation at the end". Using machine-specific intrinsics is another dependency decision very similar to deciding to use a given library. I would have loved the talk and probably still thought of it and posted it, even if it ended before the intrinsics (but I think he does an excellent job at that part too).
And porting SSE2 to Neon is actually pretty easy -- if you use https://github.com/DLTcollab/sse2neon, IME it's very easy to do incrementally (or avoid or postpone indefinitely, depending on your needs).
-
PortableGL: An MIT licensed implementation of OpenGL 3.x-ish in clean C
I have a private cross-platform port, I’m waiting on the resolution of his latest GitHub issue to submit my changes. sse2neon (https://github.com/DLTcollab/sse2neon) was a big help - I also wrote a very primitive sse2scalar for raspbian builds where neon is unavailable. Honestly SIMD doesn’t help much, as you’re usually memory bound under SWGL. The biggest perf win is any amount of asynchronous execution - running off the main thread is good enough and could be applied to your library externally through a command buffer without any changes to your code.
-
Success porting VCV into aarch64 linux! (Usable on Android Devices)
You should go to /include/simd and download sse2neon.h into the folder. Replace appearing in any source files in that directory with "sse2neon.h". You will still encounter errors; remove the lines causing problems, typically containing the phrase ZERO_MODE. ARM processors does not require it.
daw_json_link
-
Has Boost lost its charm?
They might have good luck with https://github.com/beached/daw_json_link it has support for stuff like JSON lines and alike plus other ways that only use as much ram as their underlying data structures do as it parses directly to the user DS. Plus it has an iterator/range interface for things like arrays if needed.
-
New, fastest JSON library for C++20
We will add more benchmarks in the future, but for now you can see the comparison of daw_json_link with rapidjson. glaze is faster than daw_json_link, which is over twice as fast as rapidjson.
-
What are some cool modern libraries you enjoy using?
I am biased, but prefer https://github.com/beached/daw_json_link Super fast and you work with your native data structures without the overhead of DOM parsing/lookup
-
How to deserialise json into a C++ struct?
You can also look into https://github.com/beached/daw_json_link which claims to support nullable values in the readme.
- Show HN: DAW JSON Link
-
JSON for Modern C++ 3.11.0
The library I author does this. https://github.com/beached/daw_json_link . It's fast, GB/s too, and provides the mapping mechanism, iteration types, json lines support, event based parser, along with a non-owning json_value for when the mappings don't fit right or if one is querying. Pretty much everything but an owning JSON value as it's not something I've ever needed more than temporarily and brings a lot of complexity that is solved by using the actual C++ data structures one is eventually parsing into anyways.
-
DAW JSON Link v3, a JSON serialization/deserialization library, is released
So DAW JSON Link does have a DOM view, however it does not have a owning view. The json_value(even supports JSON Path in a limited form) type and json_raw mappings can help here. But there is no hard line between parsing view the json_value and the mappings to concrete data structures. One can mix and match.
-
Parsing JSON faster with Intel AVX-512
Is this the repo? Never saw it linked in our convo, and I’d like to give it a whirl.
-
Is there something like GSON available in C++?
daw_json_link is what you're looking for : https://github.com/beached/daw_json_link
-
Deserializing JSON Fast
Check out https://github.com/beached/daw_json_link , it provides a non-typeerased way to parse JSON straight into user-defined data structures.
What are some alternatives?
yenten-arm-miner-yespowerr16 - ARM 64 CPU miner for Yespower variant algorithms
json_struct - json_struct is a single header only C++ library for parsing JSON directly to C++ structs and vice versa
KasmVNC - Modern VNC Server and client, web based and secure
simdjson - Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
simde - Implementations of SIMD instruction sets for systems which don't natively support them.
json - JSON for Modern C++
Tow-Boot - An opinionated distribution of U-Boot. — https://matrix.to/#/#Tow-Boot:matrix.org?via=matrix.org
Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
libsamplerate - An audio Sample Rate Conversion library
RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API
cglm - 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C
Crow - A Fast and Easy to use microframework for the web.