sprachli | grace | |
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2 | 2 | |
2 | 3 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | over 1 year ago | |
Rust | C++ | |
MIT License | MIT License |
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sprachli
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Guidance on polymorphism in regards to trying to make a programming language
If you want some inspiration, this is what my Value enum looks like: https://github.com/SillyFreak/sprachli/blob/main/src/vm/value.rs
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August 2022 monthly "What are you working on?" thread
I'm working on Sprachli, just for fun. It's currently a very simple imperative language with rust-like syntax and a bytecode VM, with only string numbers and booleans supported and those not comprehensively. I plan to evolve this either in the direction of a simple scripting language that could be embedded e.g. as an spreadsheet-style formula language, or on the completely opposite side of the spectrum a statically typed language to experiment with the Hindley-Milner type system and effect. So yeah, not much tere yet, but I'm enjoying the work
grace
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August 2022 monthly "What are you working on?" thread
I've made a lot of great progress on Grace, my bytecode interpreted language. Its syntax is inspired by Python, but it's very opinionated with some more "rigid" semantics. While there are probably some bugs I need to find and weird syntax errors I haven't tried yet that will break the compiler, it's got functions, control flow, file importing, built in primitive types and lists and dictionaries, and exceptions fully implemented.
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C++ Show and Tell - April 2022
I've been working on my own interpreted language Grace (https://github.com/ryanjeffares/grace) using C++17. It's similar to Python and Ruby, but I intend on using reference counting as opposed to a garbage collector. Top priority now are classes, functions as first class objects, importing other files, native functions, and squeezing out some more performance - most operations are really fast but my function calls are a serious bottleneck, will need a refactor. It's my first lang after following Robert Nystrom's Crafting Interpreters and some other resources, been a tonne of fun!
What are some alternatives?
kuroko - Dialect of Python with explicit variable declaration and block scoping, with a lightweight and easy-to-embed bytecode compiler and interpreter.
Jinx - Embeddable scripting language for real-time applications
TablaM - The practical relational programing language for data-oriented applications
RESTCpp - Cross Platform Multi threaded REST API / HTTP Server framework using thread-pooling implementation with modern C++
boba - A general purpose statically-typed concatenative programming language.
rodin - Modern C++17 finite element method and shape optimization framework.
Forscape - Scientific computing language
kuroko-wasm-repl - In-browser REPL for Kuroko
minithesis - A very minimal implementation of the core idea of Hypothesis
chrgfx - Converts to and from tile based graphics from retro video game hardware
butter - A tasty language for building efficient software. WIP