spdlog
RapidJSON
spdlog | RapidJSON | |
---|---|---|
44 | 15 | |
22,302 | 13,881 | |
- | 0.6% | |
8.9 | 5.9 | |
6 days ago | 11 days ago | |
C++ | C++ | |
MIT | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spdlog
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Show HN: Logfmtxx – Header only C++23 structured logging library using logfmt
Why a new lib instead of using or contributing to an existing one as spdlog?
https://github.com/gabime/spdlog
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C++ Game Utility Libraries: for Game Dev Rustaceans
GitHub repo: gabime/spdlog
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Easy logging A logging system for c++20
SpdLog https://github.com/gabime/spdlog
- Blackbox library for embedded systems
- cpp macros
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Compiled logging library suggestion(s)?
The usual recommendation when logging libraries are brought up is spdlog, which is however header-only. It's available on Conan-center.
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What a good debugger can do
* Aha! In digging up the docs for NDC, I found this[1], which does mention a book for your reading list: "Patterns for Logging Diagnostic Messages" part of the book "Pattern Languages of Program Design 3" edited by Martin et al.
[1] https://github.com/gabime/spdlog
- Does spdlog::get()->critical throw?
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CMake question
FetchContent_Declare( spdlog GIT_REPOSITORY https://github.com/gabime/spdlog GIT_TAG origin/v1.x ) FetchContent_MakeAvailable(spdlog)
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I want to slightly change the behavior of the std::cout
Typically, you'd use a logging library to handle stuff like this. I personally like spdlog. You use different logger functions (info, warn, error) and depending on what level you have set for the logger (or globally) some of the functions become no-ops. E.g. When not running in verbose mode all spdlog::info() do nothing.
RapidJSON
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Has anyone embedded a web-UI into a C++ project?
Here's what I did: - I bought a theme that I liked, and used mstch as template engine (matched the theme's template format) - Imported rapidjson for parsing JSON, and used mstch for generating JSON (the JSON I generate is simple enough that I can do this) - Wrote an HTTP handler class for each page that handles the GET and POST requests, generating HTML or JSON depending on the request
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Is there a good cross-platform (Windows / Linux) C or C++ library for file I/O?
And documentation in most cases is more user-friendly if you will use something like MkDocs(based on Markdown), example http://rapidjson.org/
- What is the best way to store multiple objects of a class as data in C++?
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How to deserialise json into a C++ struct?
Use RapidJSON https://rapidjson.org/
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DAW JSON Link v3, a JSON serialization/deserialization library, is released
It seems not super widely used compared to other famous libraries like RapidJSON, nlohmann-json, or simdjson. But it seems the author is very active in developing this project which can mitigate this "lack of community" issue.
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Is cpp a good language for reading and writing large quantities of JSON files as quickly as possible?
have a look at rapidjson for a a nice simple json framework https://rapidjson.org/ I use it and it's quite fast and as good as anything I used in python.
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What JSON library do you suggest?
So I just cloned https://github.com/Tencent/rapidjson to see what is the current status. At compile time they check if the C++ compiler supports the "noexcept" keyword, and if so they define RAPIDJSON_NOEXCEPT to be "noexcept". Throughout the implementation, RAPIDJSON_NOEXCEPT is added to quite a few function declarations (about a hundred of them).
- Storing data to be used in simulations.
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How and where I can learn about Web sockets, APIs, Wrappers to connect with my C++ code?
RapidJSON is also excellent, like fantastic when performance matters. Not sure there's a much faster JSON implementation anywhere, and I've written my own SAX-style parser as a fun, hobby project for C++.
- Can anyone point me to an open-source project that correctly uses allocators?
What are some alternatives?
glog - C++ implementation of the Google logging module
JsonCpp - A C++ library for interacting with JSON.
Boost.Log - Boost Logging library
json - JSON for Modern C++
easyloggingpp - C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.
simdjson - Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
G3log - G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
cJSON - Ultralightweight JSON parser in ANSI C
plog - Portable, simple and extensible C++ logging library
Boost.PropertyTree - Boost.org property_tree module
log4cplus - log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
Jansson - C library for encoding, decoding and manipulating JSON data