source-sdk-2013
The 2013 edition of the Source SDK (by ValveSoftware)
pcgeos
#FreeGEOS source codes. The offical home of the PC/GEOS operating system technology. For personal computing fans. For all developers and assembly lovers. For YOU! (by bluewaysw)
source-sdk-2013 | pcgeos | |
---|---|---|
52 | 15 | |
3,649 | 626 | |
0.3% | - | |
0.0 | 9.9 | |
11 months ago | 4 days ago | |
C++ | Assembly | |
GNU General Public License v3.0 or later | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
source-sdk-2013
Posts with mentions or reviews of source-sdk-2013.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-03.
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A boy who stole Half-Life 2
It's literally on Github. https://github.com/ValveSoftware/source-sdk-2013
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An Investigation of Random Bullet Spread
here's the full thing https://github.com/ValveSoftware/source-sdk-2013/blob/0d8dceea4310fde5706b3ce1c70609d72a38efdf/mp/src/game/shared/shot_manipulator.h
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Sniper laser, a better solution!
please don't try to continue arguing this because, while i can't say i'm an authority of this subject, i've studied far more than enough about it to say that you're not making sense and if you really don't trust me then you can simply do what i did: read articles, read the source code, learn from other people who are more knowledgeable
- [Bunnyhopping] Code de mouvement du moteur du tremblement de terre et source
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Demoknight Charge Math&Code
I have just finished Solar's complex Demoknight Guide. And I know the code behind rampsliding and basic SourceEngine&TF2 movement code.
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How to change weapon certain stats for Half-Life 2?
Hi! The only other stats you can change without editing the code is weapon damage by editing skill.cfg inside the cfg folder. Weapon recoil and fire rate can only be changed by editing the code. The source code for Half-Life 2 can be found here: https://github.com/ValveSoftware/source-sdk-2013
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Following Valve's tutorial for my first mod but can't find weapon_rpg.cpp anywhere in the solution, nor the folder "hl2mp_dll". I'm using Visual C++ 2008 Express Edition and the 2007 HL2MP SDK (mod from scratch).
Weapon_rpg.cpp is in src/game/shared/hl2mp as an example
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Half-Life 2 Running on Raspberry Pi 4 Natively
Also, while this uses leaked code, Valve has officially released the Source SDK 2013, which does include all the hl2 specific code, so if you copy over the assets from hl2, it can run just like normal.
- where are all the HL2 .vcd's ??
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Random bullet spread option changes total spread instead of just randomizing spread
the random spread is biased towards the centre, pretty easy to observe and heres the code for it https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/shared/shot_manipulator.h
pcgeos
Posts with mentions or reviews of pcgeos.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-10.
- PC GEOS: the multitasking DOS-based GUI OS that evolved from a C64 desktop
- What OS's run over DOS other then Windows?
-
Had this NOKIA-9000 communicator laying on my shelf for a long time, and I’m still amazed how cool this device was back in the day.
Runs PC-GEOS! Which recently got open sourced, if you want to write software for it... https://github.com/bluewaysw/pcgeos
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Can anyone suggest any fun to mess around with software that I can find on archive.org? I'm looking for things from old businesses or just anything fun really.
luckily we have sources now ( https://github.com/bluewaysw/pcgeos ) so that makes it much more fun. it's kinda weird to read TODO from 199x :)
- Kali Linux
-
MS-DOS in Hyper-V
i was a bit joking with geos but of course, if you are curious - then try it. by now even the sources are available if you want to read some cute assembly or dive in prehistoric kernel ( https://github.com/bluewaysw/pcgeos ).
- The QNX Demo Disk: a full xNix OS, with GUI and browser, on just 1 1.4MB floppy
What are some alternatives?
When comparing source-sdk-2013 and pcgeos you can also consider the following projects:
gmod-shootpos-fix - https://github.com/ValveSoftware/source-sdk-2013/pull/442
Smalltalk - By the Bluebook implementation of Smalltalk-80
halflife - Half-Life 1 engine based games
ChromeLeft4kDead - Notch's Left4kDead as a Chrome App.
Quake - Quake GPL Source Release
Overbot - Team Overbot source code from the 2005 Grand Challenge
source-sdk-2013 - This is Mapbase's public GitHub repo. It contains all of the code, but not the assets.
GladiatorPits-MUD - The source code behind Richard Woolcock's Gladiator Pits.
SEFGD - SE FGD's
mikeOS - Mirror for MikeOS 4.5 - Simple and educational Operating System written by Mike Saunders
Quake-III-Arena - Quake III Arena GPL Source Release
webtorrent - ⚡️ Streaming torrent client for the web
source-sdk-2013 vs gmod-shootpos-fix
pcgeos vs Smalltalk
source-sdk-2013 vs halflife
pcgeos vs ChromeLeft4kDead
source-sdk-2013 vs Quake
pcgeos vs Overbot
source-sdk-2013 vs source-sdk-2013
pcgeos vs GladiatorPits-MUD
source-sdk-2013 vs SEFGD
pcgeos vs mikeOS
source-sdk-2013 vs Quake-III-Arena
pcgeos vs webtorrent