smolnes
boytacean
smolnes | boytacean | |
---|---|---|
11 | 11 | |
598 | 607 | |
- | - | |
5.9 | 9.6 | |
3 months ago | 22 days ago | |
C | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
smolnes
- I've made a Game Boy emulator using React and WebAssembly đŽđšī¸
- C++ Show and Tell - November 2022
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smolnes: A NES emulator in less than 5000 significant bytes of C++
It's not really human readable in the minified version. If you look at the repo there is a "deobfuscated" version with actual variable names and comments explaining how it works.
- Smolnes: A NES emulator in less than 5000 significant bytes of C++
- smolnes: NES emulator in <5000 bytes of C++
- GitHub - binji/smolnes: NES emulator in <5000 bytes of C++
- Smolnes: A NES Emulator In
boytacean
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Finished building a working Game Boy Color emulator using Rust and WebAssembly đŽđšī¸
Make use of /emudev for support. For resources on GB emulation you can use my references (inspiration) page https://github.com/joamag/boytacean/blob/master/doc/inspiration.md.
đ¨âđģ Check the source code in the GitHub repo @ https://github.com/joamag/boytacean
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Finished building a working Game Boy Color emulator using React and WebAssembly đŽđšī¸
I've used these docs for reference.
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Boytacean: Fast Web Game Boy Emulator Written in Rust
You can take a look at the code here https://github.com/joamag/boytacean
- I've made a Game Boy emulator using Rust and WebAssembly đŽđšī¸
-
I've made a web-based Game Boy emulator using Rust and WebAssembly
Working emulator @ https://boytacean.pages.dev GitHub repo @ https://github.com/joamag/boytacean
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I've made a Game Boy emulator using React and WebAssembly đŽđšī¸
It's fixed https://github.com/joamag/boytacean/commit/c6a18b631ec13328590d7abb87bea36ae573a6a3
What are some alternatives?
pokegb - A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
pandocs - The single, most comprehensive Game Boy technical reference.
snct-constraints - Prevent whole classes of errors by constraining input parameters
dmg-acid2 - đ The Acid2 test, now for the original Game Boy! đ
raw-wasm - Raw WebAssembly demos
gopher64 - N64 emulator written in Rust
jaktnesmonster
exa-rs - libretro core for the TEC Redshift featured in EXAPUNKS by Zachtronics
binjnes - NES emulator implemented in C, that also runs in the browser
mooneye-test-suite - Mooneye Test Suite is a suite of Game Boy test ROMs
thread-pool - A modern, fast, lightweight thread pool library based on C++20
tetanes - A cross-platform NES emulator written in Rust and wgpu