smaz
libvips
smaz | libvips | |
---|---|---|
3 | 24 | |
1,131 | 9,125 | |
- | 1.1% | |
0.0 | 9.2 | |
over 4 years ago | 1 day ago | |
C | C | |
BSD 3-clause "New" or "Revised" License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
smaz
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Advanced MessagePack capabilities
Choose the data compression algorithm based on the specifics of your data. For example, if you are working with lots of short strings, take a look at [*SMAZ](https://github.com/antirez/smaz).*
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Improving short string compression.
Take a look at this. Idea behind it seems nice, but it's fixed dictionary ("codebook") was clearly made for English language, and the algorithm itself is really simple. How can we impove on this? Dynamic dictionary won't do, since you have to store it somewhere, nullifying benefits of using such algorithm. Beyond that I have no idea.
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C Deep
smaz - Efficient string compression library. BSD-3-Clause
libvips
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Ask HN: How to handle user file uploads?
Read through the comments and was surprised no one mentioned libvips - https://github.com/libvips/libvips. At my current small company we were trying to allow image uploads and started with imagemagick but certain images took too long to process and we were looking for faster alternatives. It's a great tool with minimum overhead. For video thumbnails, we use ffmpeg which is really heavy. We off-load video thumbnail generation to a queue. We've had great luck with these tools.
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Building an online image compressor
After some research, I found libvips, a demand-driven, horizontally threaded image processing library. It is designed to run quickly while using as little as memory as possible.
- Libvips: A fast image processing library with low memory needs
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Things you might not know about Next Image
Sharp is a fast and efficient image optimization Node.js module that makes use of the native libvips library.
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Go Image Converting
h2non/bimg can handle both if the underlying libvips is compiled with support for both formats.
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.Webp is the bane of my existence
if you're using linux (which it doesn't seem so) there's also vispdisp https://github.com/jcupitt/vipsdisp which is based on https://github.com/libvips/libvips which will likely take over how images are decoded in the future for everything, at least methodology wise.
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How are responsive image sets are generated, stored, and managed server-side?
The magic happens by way of a library called Libvips, which contains an ultra-high-speed low-memory image resizer.
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imagor v1 - a fast, Docker-ready image processing server in Go, libvips and more
imagor uses one of the most efficient image processing library libvips. It is typically 4-8x faster than using the quickest ImageMagick and GraphicsMagick settings.
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[OSError] Cannot find pyvips library (DLLs)
Try the solutions here: https://github.com/libvips/libvips/issues/2479
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Image library for fast read of huge Tif files?
in that case maybe take a look at https://github.com/libvips/libvips
What are some alternatives?
LZMAT - git mirror of LZMAT (http://www.matcode.com/lzmat.htm)
OpenCV - Open Source Computer Vision Library
Snappy - A fast compressor/decompressor
imagick - Go binding to ImageMagick's MagickWand C API
doboz
sharp - High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP, AVIF and TIFF images. Uses the libvips library.
zstd - Zstandard - Fast real-time compression algorithm
GD - GD Graphics Library
ZLib - A massively spiffy yet delicately unobtrusive compression library.
tesseract-ocr - Tesseract Open Source OCR Engine (main repository)
LZHAM - Lossless data compression codec with LZMA-like ratios but 1.5x-8x faster decompression speed, C/C++
FreeImage - A custom distribution of FreeImage, with a CMake-based build system. Used by the Athena Game Framework.