Slim
mal
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Slim | mal | |
---|---|---|
30 | 94 | |
5,274 | 9,808 | |
0.3% | - | |
7.8 | 0.0 | |
about 1 month ago | about 1 month ago | |
Ruby | Assembly | |
MIT License | GNU General Public License v3.0 or later |
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Slim
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Building a syntax highlighting extension for VS Code
I spent a few days of my spare time building a VS Code extension that would bring better syntax highlighting for the Slim template language to the editor. I quite enjoyed most of the process so I’d like to share what I learned.
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Rails 7.1 Released
I think they mean Server Side Rendering (normal rails controllers/views), and Slim is just the name of the templating engine. It's a little nicer than the default ERB. https://github.com/slim-template/slim
There's also SSR with react and other js frameworks, but I don't think that's what they meant.
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How to build a website without frameworks and tons of libraries
I use something very similar on https://lunar.fyi and https://lowtechguys.com but I wouldn’t call this “simple” anymore.
They use Jinja templating, I prefer Slim (https://github.com/slim-template/slim#syntax-example) which has a more Pythonic syntax (there is plim [0] in Python for that)
I use Tailwind as well for terse styling and fast experimentation (allows me to write a darkMode-aware and responsive 100 line CSS in a single line with about 10 classes)
For interaction I can write CoffeeScript directly in the page [1] and have it compiled by plim.
I run a Caddy static server [2] and use Syncthing [3] to have every file save deployed instantly to my Hetzner server.
I use entr [4] and livereloadx [5] to rebuild the pages and do hot reload on file save. All the commands are managed in a simple Makefile [6]
———
You can already see how the footnotes take up a large chunk of this comment, this is not my idea of simple. Sure, the end result is readable static HTML and I never have to fight obscure React errors, but it’s a high effort setup for starters.
Simple for me would be: write markdown files for pages, a simple CSS for general styling (should be optional), click to deploy on my domain. Images should automatically be resized to multiple sizes and optimized, videos re-encoded for smaller filesize etc.
I have mostly implemented that for myself (https://notes.alinpanaitiu.com/How%20I%20write%20this%20blog...) but it feels fragile. I’d rather pay for a professional solution.
[0] https://plim.readthedocs.io/en/latest/
[1] https://github.com/FuzzyIdeas/lowtechguys/blob/main/src/rcmd...
[2] https://caddyserver.com/docs/command-line#caddy-file-server
[3] https://syncthing.net
[4] https://github.com/eradman/entr
[5] https://nitoyon.github.io/livereloadx/
[6] https://github.com/FuzzyIdeas/lowtechguys/blob/main/Makefile
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Do Modern Programming Languages Have to Care About Line Length?
Checkout slim https://github.com/slim-template/slim it's a templating language
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Hotwire Question - Controller Lifecycle
And this is what the HTML looks like (I'm using slim):
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How to use View Transitions in Hotwire Turbo
The template renders the tag and inside it the link and the counter itself (the Slim template language and Tailwind styling are used here, hopefully the notation is sufficiently self-explaining):
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Slim: A HTML Templating Language
In this part of the series, let's explore another popular templating language, Slim.
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Pug: A HTML Templating Language
Templating languages are widely used in Web development and two of the most popular ones are Pug and Slim. In this series, we're going to learn the basics of these two and hopefully they would help improve your workflow further.
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Template Engine with percent sign in Rails?
You may want to checkout slim I'v tried ERB, SLIM, and HAML and absolutely sware by slim it's very easy to use and saves a ton of typing compared to ERB.
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Styling Simple Form forms with Tailwind
This config sets a ”medium“ font weight for our form labels by default. Now, suppose we want a specific input’s label to be bold instead, we might want to try the following naive approach (we’re using the Slim template notation here):
mal
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Ask HN: Is Lisp Simple?
>Would be interesting to see how the interpreter works actually...
It's quite easy to see, there are interpeters for Lisp in like 20 lines or so.
Here's a good one:
https://norvig.com/lispy.html
(It has the full code in a link towards the bottom)
There's also this:
https://github.com/kanaka/mal
- GitHub - kanaka/mal: mal - Make a Lisp
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Build Your Own Lisp
Here is one implementation of a lisp (mal specifically) in matlab: https://github.com/kanaka/mal/blob/dcf8f4d7b9cf7b858850a04a0...
Only 260 lines of code, pretty concise :)
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Found inside my compiler I've been writing for about 2 years
have a look at the crafting interpreters book, plus make a lisp (lisp is a great first language to make a compiler/interpreter for, just google "lisp compiler/interpreter" and you'll find lots of resources)
- Ce proiecte for-fun ati facut in timpul facultatii ca sa invatati ceva nou si practic singuri?
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Crafting Interpreters or Writing an Interpreter in Go? Given context
If you're really okay with the limitations of a tree-walk interpreter, you might want to check out MAL, which will teach you how to write a tree-walk interpreter for a LISP. The code for MAL has been translated to most popular languages, so you can work through the creation of an interpreter in the language of your choice. JLox would give you a bit more detail and a more complex language, but I'm not convinced that it's all that important.
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What do I do now?
Write a small programming language (lisp (https://github.com/kanaka/mal) or brainfuck) in C++ to learn the syntax more. This will teach you a lot about programming languages in general.
- Ask HN: What projects did you build to get better as a programmer?
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Can you beat my dad at Scrabble?
So I started some hobbyist game dev using Unity and realised that the full process of making a game has dependencies on a mass of lower-level skills including lighting virtual environments. As a hobbyist photographer I could see some useful analogies from lighting studios and other scenes
So I pivoted, and eventually made money, not from selling a game, but from developing tutorials about digital lighting. I was also able to contribute to a project at work that was making a product based on commercial games engine, not by actually coding it, but by helping to better estimate the costs of the asset generation required.
Coding Unity object scripts in C# also got me back into programming, and I went on to successfully build a self-hosting lisp interpreter following the Make a Lisp guidelines [0].
[0] https://github.com/kanaka/mal/blob/master/process/guide.md
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Advice for a first-time designer of my own original programming language? Presently writing the interpreter!
Hijacking the top comment to add https://buildyourownlisp.com and https://github.com/kanaka/mal
What are some alternatives?
Liquid - Liquid markup language. Safe, customer facing template language for flexible web apps.
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
Haml - HTML Abstraction Markup Language - A Markup Haiku
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
Hamlit - High Performance Haml Implementation
sectorlisp - Bootstrapping LISP in a Boot Sector
Sanitize - Ruby HTML and CSS sanitizer.
project-based-learning - Curated list of project-based tutorials
Tilt - Generic interface to multiple Ruby template engines
hy - A dialect of Lisp that's embedded in Python
tachyons - Functional css for humans
wisp - A little Clojure-like LISP in JavaScript