Skyline
mupen64plus-core
Skyline | mupen64plus-core | |
---|---|---|
130 | 16 | |
12,932 | 1,219 | |
- | 2.1% | |
9.7 | 7.3 | |
12 months ago | about 1 month ago | |
C++ | C | |
Mozilla Public License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Skyline
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4-Player Couch Co-op & Switch Version coming August 17th
I knew there was at least one Switch emulator for Android because it made headlines recently, but a few seconds on Google gave me 3 separate emulators for Android : Yuzu, Egg NS and Skyline
- Does it always happen when i play pokemon sword?
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Welp
This post is misleading. There was no dmca takedown. The skyline repo is still available. https://github.com/skyline-emu/skyline
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R.I.P Skyline Emulator
It's open source https://github.com/skyline-emu/skyline
- Anyone have a modded switch?
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Any help for this error message Bios file missing No mans sky switch
Neither of those images show Skyline either. Make sure you get it from https://skyline-emu.one/
- Modify buttons?
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Does anyone know how to change resolution on skyline emulator? I guess it runs the games on default resolution which heats up my device very badly (I love this emulator :p )
Here is its official website: https://skyline-emu.one
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Hey all, my friend has a OnePlus 11 (SD 8 Gen 2) and wants to play Odyssey. Why is the performance so bad? What is the best driver for this game and chipset? Excuse my lack of knowledge in this emulation space. Emulator used is Skyline, running on the latest (non-edge) version.
It is. I use adreno 730 myself with skyline and its working really well for the supported games. Id suggest trying different settings and uh, check if your build is up-to-date. For whatever reason someone made a fake skyline website (one that ends with .com) which has a very old build on it so id advise to see if you got the build off https://skyline-emu.one
- Yuzu
mupen64plus-core
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N64 netplay
https://github.com/mupen64plus/mupen64plus-core/releases is this not the same core?
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Hey You Pikachu - VRU mic emulation now possible - No original hardware required
This PR https://github.com/mupen64plus/mupen64plus-core/pull/873 merged in June 2022 finally makes Hey You Pikachu playable without the original hardware. No credit on my part, I am not involved in any development, but there are some brilliant people in that thread that used the reverse engineering documents for the device from zoinkity and the documents on ultra64 to make this a reality (Thank you loganmc10, if you ever see this. Bringing back my childhood :')).
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Where can I find open source C softwares needing help and also with beginner friendly tasks?
Mupen64plus (N64 emulator) is purely C: https://github.com/mupen64plus/mupen64plus-core
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Has anyone found a reliable way to run “Indiana Jones and the Infernal Machine” on an emulator?
It works fine if you use a custom mupen64plus core with the new dynarec. The upstream version has a small regression.
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Help with a patch
I'm trying to apply the following modifications to games-emulation/mupen64plus-core-2.5.9-r2.
- Release - The One with better timing · m64p/m64p
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Unemulated console features and accessories
VRU: https://github.com/mupen64plus/mupen64plus-core/pull/873
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Game Boy Camera Canon EF Lens Mount (2018)
On the topic of emulating old hardware, this reminds me of the Nintendo 64 VRU accessory, which is a mic + voice recognition that was used in games such as Hey You Pikachu. Nobody has emulated the hardware which performed the actual voice recognition, instead opting for modern VR libraries. So while you can use it in an emulator, the performed VR won't match what you'd get with limited hardware implementation.
>This is an HLE implementation. I did not emulate the manner in which the VRU does voice recognition
https://github.com/mupen64plus/mupen64plus-core/pull/873
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Adjustable CountPerOp in any N64 TAS emulator?
Try these: https://www.reddit.com/r/RetroArch/comments/kzczl3/mupen64plusnext\_is\_it\_possible\_to\_customize/ https://github.com/mupen64plus/mupen64plus-core/issues/414
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Took longer than expected, what should I play next?
What distribution of that in particular though? The official repo https://github.com/mupen64plus/mupen64plus-core hasn't had a new release in 7 years.
What are some alternatives?
yuzu - Nintendo Switch emulator
mupen64plus-libretro-nx - Improved mupen64plus libretro core reimplementation
citra - A Nintendo 3DS Emulator
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
xenia-canary - Xbox 360 Emulator Research Project
n64 - experimental low-level n64 emulator
citra - A Nintendo 3DS Emulator
simple64 - Accurate N64 Emulator [Moved to: https://github.com//simple64]
skyline-games-list - A repository for collection of compatibility data for Switch titles with Skyline
Cxbx-Reloaded - Xbox (Original) Emulator
desmume - DeSmuME is a Nintendo DS emulator
simple64 - Accurate N64 Emulator