simple64-gui
nodegui
simple64-gui | nodegui | |
---|---|---|
26 | 17 | |
102 | 8,749 | |
-1.0% | 0.5% | |
7.0 | 7.6 | |
8 months ago | 2 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
simple64-gui
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Which N64 emulator do you consider best: Project64 or Mupen64Plus?
M64P is an easy packaging of Mupen64Plus that comes with a GUI frontend, configured plugins, etc. Mupen64Plus is the emulator itself.
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Using emulator instead of real hardware for N64 development.
Ares: https://ares-emulator.github.io/ cen64: https://github.com/n64dev/cen64 m64p: https://m64p.github.io/ dgb-n64: https://github.com/Dillonb/n64
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Upscaling Games
In Launchbox you can add additional emulators (so when you right-click a game, you can launch it with a different emulator) for any platform. You can download Project64 and M64P and experiment with them.
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Emular é bom demais
m64p
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What are some good N64 emulators?
If you have a Vulkan-compatible GPU, m64p is the best, most accurate N64 emulator out there. Link here: https://m64p.github.io/
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TIL that Goldeneye 007 was almost released as a 2D game for Super NES but during its creation, development of the game eventually shifted to the newer Nintendo 64 game console.
You can play it online using an emulator, check out https://m64p.github.io, very easy online multiplayer
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I finished Zelda 2 years ago on my switch, now its time to replay the game with some higher graphics and 280fps
Nintendo N64: https://m64p.github.io (there’s many choices, but this one is best for an easy setup that works well) GameCube: https://dolphin-emu.org
- Kirby 64 Missing Textures.
- Best standalone n64 emulator?
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Just tried Star Fox 64 with a real (NSO) controller!
Use m64p: https://m64p.github.io/
nodegui
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Brig: A user interface toolkit for Node.js, which is based on Qt for rendering
This looks like it hasn't been maintained in years but there's a modern equivalent in NodeGUI [1] which also has React/Svelte/Vue implementations. Unfortunately it requires a custom build of Node that merges the libuv and Qt6 event loops so YMMV.
It actually inspired me to write my own implementation with Svelte on top of QuickJS and Qt Widgets but the task of wrapping the entire Qt6 API in Rust proved to be intractable once I found out that most methods weren't marked Q_INVOKABLE and thus couldn't be called via reflection (requiring manual wrapping). Providing a `Document.createElement` API that created Qt Widgets with working attributes and event handling worked surprisingly well though!
[1] https://github.com/nodegui/nodegui
- Build performant, native and cross-platform desktop apps with Node.js and CSS
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Does anybody have trouble running NodeGui projects? Does 'nodegui-starter' repo work for you?
Hi, so this NodeGui library for building apps with native components is something I really want to get into, but, it does not work for me.. so I am starting this thread to check with yous (I depleted google results) if any one of you have tips or workarounds I can use. I wish to build a desktop app, but I really do not want to bundle a web browser for that purpose and NodeGui seems perfect.
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[Hiring] Create UI to Accept User Input using NodeGui to create a Native Desktop Application
Use NodeGui (or some equivalent tool) for this. Source: https://docs.nodegui.org/ This is needed because this entire project will run natively, by that I mean it will run with no browser, no local host and it no internet connection.
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Neutralinojs - Alternativa para o Electron
NodeGUI
- NodeGui – Build performant, native, cross platform desktop apps
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Electron Adventures: Episode 75: NodeGui React
Let's continue exploring Electron alternatives. This time, NodeGui. NodeGui uses Qt5 instead of Chromium, so we'll be leaving the familiar web development behind, but it tries to not be too far from it, as web development is what everyone knows.
- How do you create a cross-platform GUI without using Electron?
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Are we GUI Yet? The state of building user interfaces in Rust
(Disclaimer: My knowledge of Rust very limited, but I have quite a bit of experience with getting Qt/KDE classes to work with other languages.)
You are absolutely right. The effort to be acceptable bindings for Qt would be a tiny fraction of the cost compared to building a whole new Rust native GUI library.
Qt is huge set of libraries with an equally huge API. But there are a lot of shortcuts and smart ways of approaching the problem to get what you want out of Qt for minimum effort.
Bindings like PyQt and even PySide go for the nuclear option of generating bindings for the whole Qt API and trying to match the C++ API in style too. This is an absolutely massive huge task. Also, getting people to contribute to an open source bindings project is hard. Getting people to contribute to a bindings generator is even harder.
NodeGui https://github.com/nodegui/nodegui, Qt bindings for Nodejs, on the other hand takes a very different approach which in one way is low-tech but I think is actually very smart. I'll summerise the differences:
* It focuses on Qt Widgets first. This greatly reduces the amount of work to the parts that people actually need. (BTW, if you just want QML and Rust back-end then Jos van den Oever's work at https://invent.kde.org/sdk/rust-qt-binding-generator has probably got you covered already.)
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Todo list of development tasks
There is actually a new GUI framework based out of Qt (a C++ GUI framework) that I have found recently : https://docs.nodegui.org/
What are some alternatives?
simple64 - Accurate N64 Emulator [Moved to: https://github.com//simple64]
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
project64 - N64 Emulator
neutralinojs - Portable and lightweight cross-platform desktop application development framework
GLideN64 - A new generation, open-source graphics plugin for N64 emulators.
QtScrcpy - Android real-time display control software
m64p - [Moved to: https://github.com/m64p/m64p]
awesome-electron-alternatives - A curated list of awesome Electron alternatives.
QDirStat - QDirStat - Qt-based directory statistics (KDirStat without any KDE - from the original KDirStat author)
Jetpack-Compose-Playground - Community-driven collection of Jetpack Compose example code and tutorials :rocket: https://foso.github.io/compose
Ryujinx-Games-List - List of games & demos tested on Ryujinx
Signal-Desktop - A private messenger for Windows, macOS, and Linux.