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I wrote a peer to peer file sharing site
1 project | reddit.com/r/Piracy | 16 Oct 2021
It is using the simple-peer library to manage the peer connections. You can open the share url in a separate tab if you want to try it locally. If you know how to use the developer tools you can see it is not uploading to a server. The only thing my server is doing is creating a websocket connection initiating the peer connection then it closes the socket. Everything else is done on the browser without the need of a server.
Building a customer support solution focused on video calls
3 projects | reddit.com/r/selfhosted | 30 Apr 2021
Custom peer-to-peer video call implementation can also be done using vanilla webrtc or https://github.com/feross/simple-peer but using an SFU such as Janus can help
Show HN: Jam, an Open Source Clubhouse
7 projects | news.ycombinator.com | 14 Feb 2021
Not an expert here but have some experience with it:
Assuming that each peer is connected to every other peer via a mesh network [see this image for reference: https://github.com/feross/simple-peer/blob/master/img/full-m...], each outgoing stream (esp. audio / video) is likely going to be duplicated, per recipient.
Scalability over a mesh network is fully dependent on CPU and network performance of all of the connected devices, and I'd doubt it could handle 12 participants if there is video involved, unless all participants are running relatively high-end and modern devices, with optimal network conditions.
You'll need a SFU or an MFU running on the server to handle larger rooms, while enabling all connected devices to only have to send one output stream per media type, regardless of how many connected participants there are.
Any example of streaming non "user media" media?
2 projects | reddit.com/r/WebRTC | 11 Feb 2021
It isn't really documented anywhere, but here is a thread confirming the behavior
A local file storage for the web and interopearability layer for web-based apps (submission)
6 projects | dev.to | 10 Jan 2021
For the tmp-webrtc extension, at first I wanted to create a backend service to implement peer discovery. That would also give me an opportunity to try out DigitalOcean’s paid services (like running backend apps and using a managed database). Unfortunately due to time constraints I didn’t get around to doing that and used the P2PT library for peer discovery instead. P2PT uses public WebTorrent trackers as a WebRTC signaling server, and so no backend services have to be deployed. So it ended up being another static app. This is my first time using P2PT and WebRTC for file transfers though, so I still think I learned a lot.
tmp.spacet.me devlog part 4
2 projects | dev.to | 8 Jan 2021
Sending and receiving files via WebRTC. I used P2PT for peer discovery and simple-peer-files for file transfer. They are based on the simple-peer library. I’ve never used them, and a hackathon is a great time to try out things I’ve never tried before.
Is there a Video chat script with WebRTC that I can add to a web page
3 projects | reddit.com/r/WebRTC | 7 Jan 2021
Simple-peer – Simple WebRTC video, voice, and data channels
1 project | news.ycombinator.com | 6 Jan 2021
What are some alternatives?
janus-gateway - Janus WebRTC Server
mumble-web - An HTML5 Mumble client
aiortc - WebRTC and ORTC implementation for Python using asyncio
webtorrent-desktop - ❤️ Streaming torrent app for Mac, Windows, and Linux
WebRTC-Scalable-Broadcast - This module simply initializes socket.io and configures it in a way that single broadcast can be relayed over unlimited users without any bandwidth/CPU usage issues. Everything happens peer-to-peer!
chaskiq - A full featured Live Chat, Support & Marketing platform, alternative to Intercom, Drift, Crisp, etc ...
Socket.io - Realtime application framework (Node.JS server)