shooterboi VS shame

Compare shooterboi vs shame and see what are their differences.

shooterboi

First-person shooter game using raymarching (by andraantariksa)

shame

A shader EDSL for writing render and compute pipelines in rust (by RayMarch)
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shooterboi shame
1 1
9 239
- -
10.0 2.2
almost 2 years ago 11 months ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

shooterboi

Posts with mentions or reviews of shooterboi. We have used some of these posts to build our list of alternatives and similar projects.

shame

Posts with mentions or reviews of shame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-30.
  • A shading language EDSL
    3 projects | /r/rust | 30 Jul 2022
    Thanks for sharing. Besides what is mentioned in this post. There are many other projects solving similar problems and exploring better ways to integrate/write shaders in rust in different approaches. I list them for extra reference: https://github.com/RayMarch/shame and https://github.com/leops/rasen, https://github.com/mikialex/rendiation.

What are some alternatives?

When comparing shooterboi and shame you can also consider the following projects:

wgpu_glyph - A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)

rusterizer - Bare-bones software renderer written in Rust