shader-web-background VS webgl-starfield

Compare shader-web-background vs webgl-starfield and see what are their differences.

shader-web-background

Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy. (by xemantic)
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shader-web-background webgl-starfield
3 1
196 4
5.1% -
0.0 0.0
11 months ago over 3 years ago
JavaScript GLSL
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

shader-web-background

Posts with mentions or reviews of shader-web-background. We have used some of these posts to build our list of alternatives and similar projects.

webgl-starfield

Posts with mentions or reviews of webgl-starfield. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing shader-web-background and webgl-starfield you can also consider the following projects:

jeelizFaceFilter - Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).

GodotRetro - A pack of retro shaders to Godot!

glsl-smaa - SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

curtainsjs - curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

template-voxelized - see live https://market.polygonjs.com/gui/templates/vozelized

shadertoy-react - 6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.

browsix - Browsix is a Unix-like operating system for the browser.