shader-web-background
jeelizFaceFilter
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shader-web-background | jeelizFaceFilter | |
---|---|---|
3 | 2 | |
196 | 2,619 | |
5.1% | 1.1% | |
0.0 | 5.2 | |
11 months ago | 3 months ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | Apache License 2.0 |
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shader-web-background
- Another frame of the endless generative video, noise and radial gradient as a source of spectral color, another 3d-to-2d noise as feedback displacer, GLSL, realtime
- Very slow feedback with light dispersion spectrum
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The Birth Of A New Sun Would Religions Exist
https://github.com/xemantic/shader-web-background/blob/main/API.md#uniform-setter
jeelizFaceFilter
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Adding AR Filters in a 100ms Video Call - Part 1
Ikr! That's what I was thinking when I came across Jeeliz. Now I have worked with tensorflow.js based libraries in the past but they're usually quite CPU intensive for a live video use case. Jeeliz looked promising as it's designed for this use case. So I thought why not try it out by adding some 3d AR filters to our video calls. Well! that is what we're going to do.
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Best Web-Based Face Tracking Library?
I created a demo face filter web app using jeeliz. It has great features however, I found that the tracking performance wasn't perfect. Media pipe seems to require building out custom features manually to achieve the face filter app I need. I'm wondering if building a more custom app with mediapipe would be worth the extra effort over Jeeliz.
What are some alternatives?
glsl-smaa - SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
mediapipe - Cross-platform, customizable ML solutions for live and streaming media.
curtainsjs - curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
troika - A JavaScript framework for interactive 3D and 2D visualizations
webgl-starfield - Procedural Parallax Starfields in WebGL
three-stdlib - 📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser
julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library
download-snap-memories - Script to download all memories from Snapchat
glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.
model-browser - model-browser is a command line tool available on npm, for browsing local 3D models via a web browser. It currently only supports GLB files.
shadertoy-react - 6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
three.js - JavaScript 3D Library.