sente
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sente | lines | |
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4 | 6 | |
1,725 | 71 | |
0.3% | - | |
6.5 | 4.7 | |
21 days ago | over 3 years ago | |
Clojure | Clojure | |
Eclipse Public License 1.0 | Apache License 2.0 |
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sente
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Libraries that join front and back end?
https://github.com/ptaoussanis/sente doesn’t abstract it away completely, but very convenient
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Any recommendations for a websoket library?
https://github.com/ptaoussanis/sente have I user with http-kit, works great
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Reflecting on 18 months of Clojure - Building a SaaS business with Clojure
sente
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ClojureScript Browser Multiplayer Engine
I think the easiest way to do frontend games is with websockets. It's annoying to have to poll and makes a lot more sense for the backend to push data to the frontend. Sente https://github.com/ptaoussanis/sente is like socket.io in that it provides a nice wrapper for an event-driven architecture on top of websockets that is really well suited for games. It's what I used in coding up a multiplayer Go game.
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What are some alternatives?
aleph - Asynchronous streaming communication for Clojure - web server, web client, and raw TCP/UDP
nippy - The fastest serialization library for Clojure
walkable - A Clojure(script) SQL library for building APIs: Datomic® (GraphQL-ish) pull syntax, data driven configuration, dynamic filtering with relations in mind
overarch - Overarch provides a data model for the holistic description of a software system, opening multiple use cases on the model data. Supports C4 and UML diagram generation with PlantUML.
sci - Configurable Clojure/Script interpreter suitable for scripting and Clojure DSLs
ring-jetty9-adapter - An enhanced version of jetty adapter for ring, with additional features like websockets, http/2 and http/3
jet - CLI to transform between JSON, EDN, YAML and Transit using Clojure
Socket.io - Realtime application framework (Node.JS server)
jibbit - Dockerless Clojure Image builds using deps.edn
play-cljc - A Clojure and ClojureScript game library
babashka - Native, fast starting Clojure interpreter for scripting