sente
electric
sente | electric | |
---|---|---|
4 | 24 | |
1,725 | 1,630 | |
0.3% | 1.5% | |
6.5 | 9.2 | |
21 days ago | 6 days ago | |
Clojure | Clojure | |
Eclipse Public License 1.0 | Eclipse Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sente
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Libraries that join front and back end?
https://github.com/ptaoussanis/sente doesn’t abstract it away completely, but very convenient
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Any recommendations for a websoket library?
https://github.com/ptaoussanis/sente have I user with http-kit, works great
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Reflecting on 18 months of Clojure - Building a SaaS business with Clojure
sente
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ClojureScript Browser Multiplayer Engine
I think the easiest way to do frontend games is with websockets. It's annoying to have to poll and makes a lot more sense for the backend to push data to the frontend. Sente https://github.com/ptaoussanis/sente is like socket.io in that it provides a nice wrapper for an event-driven architecture on top of websockets that is really well suited for games. It's what I used in coding up a multiplayer Go game.
electric
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LiveView Is Best with Svelte
The cleanest way to handle the backend and frontend charade I've seen until now is using https://github.com/hyperfiddle/electric which is a clojure DSL on top of react
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Imba – The friendly full-stack language
Opa was ahead of its time by at least 10 years. Have you seen Electric Clojure [0]?
[0] https://github.com/hyperfiddle/electric
- Htmx is part of the GitHub Accelerator
- London Clojurians talk: Electric Clojure — compiler managed datasync for rich web apps
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Should all Clojure functions be polymorphic by default?
Scala's ZIO/ZLayer is a great implementation of this idea where the monadic types are visible to userland DSL. Electric Clojure (which I lead) is a Clojure implementation of similar ideas (specialized to web development) where the types are concealed, "just write Clojure". In practice with Electric, we are building really complex/dynamic abstractions (think pure functional app-builder and highly concurrent UI) and we haven't even felt a need to implement multimethods yet. https://github.com/hyperfiddle/electric
- Isomorphic Development
- Humble Chronicles: Managing State with Signals
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Use of Posh for frontend development?
I'd expect your auth stuff to mostly just work with some minor jiggling of the middlewares. We have a few out of the box approaches to routing, the tutorials app uses hyperfiddle.router which is an experimental composable router (may be a bit hard to use), the easiest starting point would be a simple goog.history integration. Someone posted a retit integration in the slack iirc. And you can of course roll your own.
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lumberdev/tesserae: A Clojure spreadsheet and more!
Built with Electric Clojure and Missionary! https://github.com/hyperfiddle/electric
What are some alternatives?
aleph - Asynchronous streaming communication for Clojure - web server, web client, and raw TCP/UDP
fulcro - A library for development of single-page full-stack web applications in clj/cljs
nippy - The fastest serialization library for Clojure
hoplon - Simple and powerful tool for building web apps out of highly composable elements in ClojureScript.
overarch - Overarch provides a data model for the holistic description of a software system, opening multiple use cases on the model data. Supports C4 and UML diagram generation with PlantUML.
posh - A luxuriously simple and powerful way to make front-ends with DataScript and Reagent in Clojure.
ring-jetty9-adapter - An enhanced version of jetty adapter for ring, with additional features like websockets, http/2 and http/3
helix - A simple, easy to use library for React development in ClojureScript.
Socket.io - Realtime application framework (Node.JS server)
subscriptions - A subscriptions library over a source of data (forked + extracted from re-frame)
play-cljc - A Clojure and ClojureScript game library
odoyle-rules - A rules engine for Clojure(Script)