seed_travel
rife-ncnn-vulkan
seed_travel | rife-ncnn-vulkan | |
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16 | 12 | |
302 | 744 | |
- | - | |
6.3 | 0.0 | |
11 months ago | 5 months ago | |
Python | C | |
GNU General Public License v3.0 or later | MIT License |
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seed_travel
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a short seed travel
Seed travel is a technique and and a script for A1111: https://github.com/yownas/seed_travel
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Transmigrations concert visuals remixes
For the video it turned out a bit too "hairy" compared to many of the still images (I believe because of the long landscape aspect ratio), but I ran out of time to fiddle. I used the Seed Travel extension for the animation and ChaiNNer with the 4x-Valar upscaler.
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Most useful extensions for beginners, except ControlNet
Seed Travel and Clip Interrogator extensions are both listen in the extensions tab of a1111, so thats the easiest route. But sure: https://github.com/yownas/seed_travel and https://github.com/pharmapsychotic/clip-interrogator-ext
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What is the theoretical max number of images that stable diffusion can generated?
smooth latent space https://github.com/yownas/seed_travel
- Trying out some Stable Diffusion seed travel stuff
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How to achieve this barely visible transition?
To stick with one prompt and slowly move to another seed, use this script instead https://github.com/yownas/seed_travel
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Use the seed_travel extension for automatic1111 to make some excellent "flickerless" animations
Get the seed_travel extension by yownas. Follow the instructions to install it via the webui.
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Chika - Seed Travel extension
I've added a new feature to https://github.com/yownas/seed_travel where you can select different "Interpolation rates". This one uses "Slow start"
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Best Option for Large Digital Wall Display?
Compressing the videos has become quite a project that involves the seed_travel script, a little imagemagick, upscaling with realSR, an absolute ton of interpolation with RIFE, and the swiss army knife of video tools, ffmpeg.
- Interpolation with openai/guided-diffusion
rife-ncnn-vulkan
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Rerender a video: zero-shot text-guided video-to-video translation
flowframes is just an interface for interpolation models, you can still use rige-ncnn directly if you are familiar with the stuff. https://github.com/nihui/rife-ncnn-vulkan
- Rainbow | cn reference only + cn depth + prompt travel, no post processing
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SD + VS Code + GitHub Codespaces = very portable dev environment
Messing around with https://github.com/nihui/rife-ncnn-vulkan
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rife-ncnn-vulkan VS FluidFrames.RIFE - a user suggested alternative
2 projects | 4 Feb 2023
- Stable Diffusion on AMD RDNA™ 3 Architecture
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Best Option for Large Digital Wall Display?
Compressing the videos has become quite a project that involves the seed_travel script, a little imagemagick, upscaling with realSR, an absolute ton of interpolation with RIFE, and the swiss army knife of video tools, ffmpeg.
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Short interpolation animation between several frames?
not SD based, but maybe this helps? https://github.com/nihui/dain-ncnn-vulkan https://github.com/nihui/rife-ncnn-vulkan
- Are you guys interested in a vid2vid?
- Film: Frame Interpolation for Large Motion
- What will happen if I export my 30FPS video at 60FPS?
What are some alternatives?
stable-diffusion-backend - Backend for my Stable diffusion project(s)
flowframes - Flowframes Windows GUI for video interpolation using DAIN (NCNN) or RIFE (CUDA/NCNN)
pi_video_looper - Application to turn your Raspberry Pi into a dedicated looping video playback device, good for art installations, information displays, or just playing cat videos all day.
dain-ncnn-vulkan - DAIN, Depth-Aware Video Frame Interpolation implemented with ncnn library
realsr-ncnn-vulkan - RealSR super resolution implemented with ncnn library
ncnn - ncnn is a high-performance neural network inference framework optimized for the mobile platform
batchlinks-webui - Download several Huggingface, MEGA, and CivitAI links at once. SD webui extension. For colab.
srmd-ncnn-vulkan - SRMD super resolution implemented with ncnn library
stable-diffusion-webui-wildcards - Wildcards
prompt-interpolation-script-for-sd-webui
vkQuake - Vulkan Quake port based on QuakeSpasm