rife-ncnn-vulkan
flowframes
rife-ncnn-vulkan | flowframes | |
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12 | 20 | |
742 | 1,330 | |
- | - | |
0.0 | 8.1 | |
4 months ago | 3 months ago | |
C | Python | |
MIT License | GNU General Public License v3.0 only |
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rife-ncnn-vulkan
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Rerender a video: zero-shot text-guided video-to-video translation
flowframes is just an interface for interpolation models, you can still use rige-ncnn directly if you are familiar with the stuff. https://github.com/nihui/rife-ncnn-vulkan
- Rainbow | cn reference only + cn depth + prompt travel, no post processing
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SD + VS Code + GitHub Codespaces = very portable dev environment
Messing around with https://github.com/nihui/rife-ncnn-vulkan
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rife-ncnn-vulkan VS FluidFrames.RIFE - a user suggested alternative
2 projects | 4 Feb 2023
- Stable Diffusion on AMD RDNA™ 3 Architecture
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Best Option for Large Digital Wall Display?
Compressing the videos has become quite a project that involves the seed_travel script, a little imagemagick, upscaling with realSR, an absolute ton of interpolation with RIFE, and the swiss army knife of video tools, ffmpeg.
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Short interpolation animation between several frames?
not SD based, but maybe this helps? https://github.com/nihui/dain-ncnn-vulkan https://github.com/nihui/rife-ncnn-vulkan
- Are you guys interested in a vid2vid?
- Film: Frame Interpolation for Large Motion
- What will happen if I export my 30FPS video at 60FPS?
flowframes
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Made with Infinite Zoom Extension, Can anyone help me fix the jittery images? I've tried stabilization and searched all over but can't really find an answer.
Yeah, sorry, I didn't see your replies until after I posted. But in case you haven't tried them, in Video AI, the Stabilization function really helped me a lot with my Deforum animations, so you might want to try it, if you haven't. Here's a Deforum video I used it on, but my video was way wilder than yours, so this feature might not be needed. It's so smooth already, I'd personally just run yours through Flowframes maybe.
- East or west latex is the best
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What would be a good length for this workflow videos?
I am using Flowframes which does the interpolation in between each change. ✌ https://github.com/n00mkrad/flowframes
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Flowframes Troubleshooting Request - Frames Not Importing In Correct Order
I have a troubleshooting request for the Flowframes frame interpolation application. If there is a more appropriate subreddit for this question, please let me know.
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Water Ripple - Studio Ghibli Nature Loop
RIFE 4.0 was used for interpolation an implementation of which can be found in Flowframes.
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Best way to make footage more slow-mo/smooth?
Check out FlowFrames It's interpolation software to increase framerate.
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Proof of concept simple animation using 'advanced loopback' custom script in 'Automatic1111' web-ui
Huh, I'll have to look into that keyframe string generator, that looks handy. As for interpolation DaVinci Resolve was okay for me, I ended up switching to FlowFrames for most of my interpolation workflow for a while, but the diffusion_cadence in Deforum gives me a smoother result on its own. Haven't tried using both but, I imagine diffusion_cadence of 8 and interpolation of 2x and 2x slowmo could be pretty good at slowing down an animation that plays too fast.
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Getting Started With Animation
6-10 frames per second should be enough for a smooth animation as long as you use an interpolation or morphing technique, for morph someone recommend me DiffMorph and for interpolation i like Flowframes , these are by no means your only options but simply what i like
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Golden Hour Wedding Vibes - Nimslo - Expired Fujifilm Superia
For frame interpolation I messed around with quite a bit of software and eventually ended up on Flow Frames
- (OC) My 12 year old made this with his mobile. he doesn't think it's any good. what do you think?
What are some alternatives?
dain-ncnn-vulkan - DAIN, Depth-Aware Video Frame Interpolation implemented with ncnn library
video2x - A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley II, 2018.
ncnn - ncnn is a high-performance neural network inference framework optimized for the mobile platform
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
srmd-ncnn-vulkan - SRMD super resolution implemented with ncnn library
Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment - This project is part of the CS course 'Systems Engineering Meets Life Sciences I' at Goethe University Frankfurt. In this Computer Vision project, we present our first attempt at tackling the problem of traffic sign recognition using a systems engineering approach.
realsr-ncnn-vulkan - RealSR super resolution implemented with ncnn library
Gui.cs - Cross Platform Terminal UI toolkit for .NET
vkQuake - Vulkan Quake port based on QuakeSpasm
MaterialDesignInXamlToolkit - Google's Material Design in XAML & WPF, for C# & VB.Net.
Real-ESRGAN-ncnn-vulkan - NCNN implementation of Real-ESRGAN. Real-ESRGAN aims at developing Practical Algorithms for General Image Restoration.
Waifu2x-Extension-GUI - Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.