secbot-2021-7drl VS unicodetiles.js

Compare secbot-2021-7drl vs unicodetiles.js and see what are their differences.

secbot-2021-7drl

7-day Roguelike, 2021 (Success) (by thebracket)

unicodetiles.js

A JavaScript character-based tile engine for creating games such as roguelikes. (by tapio)
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secbot-2021-7drl unicodetiles.js
5 2
23 155
- -
0.0 0.0
almost 3 years ago over 5 years ago
Rust JavaScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

secbot-2021-7drl

Posts with mentions or reviews of secbot-2021-7drl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-02.

unicodetiles.js

Posts with mentions or reviews of unicodetiles.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-02.
  • Sharing Saturday #369
    8 projects | /r/roguelikedev | 2 Jul 2021
    This week I've been migrating my game's graphics from simple HTML manipulation, which was slow, to manually drawing on the HTML5 Canvas, which also turned out to be slow. And then testing out web rendering libraries such as PixiJS and WGLT (WebGL Terminal). Some such simple WebGL library feels like the way to go. I've still to try out Fastiles (by Ondras, the Rot.js author) and the older UnicodeTiles.js.
  • Web roguelike in to the tune of DND.EXE
    1 project | /r/roguelikedev | 24 Jan 2021
    https://github.com/tapio/unicodetiles.js is a very good library. Does both ASCII and tiles, doesn't use any framework so is as fast as they come, can switch between DOM/canvas/webgl.

What are some alternatives?

When comparing secbot-2021-7drl and unicodetiles.js you can also consider the following projects:

hecs - A handy ECS

rougelike-ada - A rougelike game written in Ada 2012

innit - A roguelike game where you play a micro organism inside a larger organism!

Doryen - Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

wglt - WebGL Terminal

Cataclysm - A post-apocalyptic roguelike. New features relative to C:Whales are scheduled for after 0.2.0, the savefile breaking release.

thiefrl2 - ThiefRL2 game ported to Rust (Webassembly) and Javascript

bracket-ui - A user-interface library for bracket-lib.